In the year 2023, the builds were many, builders retired and un-retired, then retired, then…un-retired, and a playtest was had.
Per usual, we have some tuning in the works for v1.1.9.8, largely based on forum feedback, but we do not have a strict theme for this patch when it comes to targeting changes.
This thread is your opportunity to discuss the game’s balance and let us know where you think our focus will be best spent! I will note however that apart from some extreme exceptions, we’d rather avoid mastery changes. Masteries are in a great place overall and we do not really need to tinker with their baseline performance. Itemization, and to a lesser extent Devotion constellations, are where we’d make the most changes.
Our overarching goal remains the same: to increase the variety of viable builds in the 4:30-5:30 Crucible range, SR70-90 in the Shattered Realm. I think it’s important to remind the community to be honest about these expectations. We are not going to buff builds because someone ran a 4:15 Crucible clear. Realistically, probably 80% of builds are 5:00 or higher, 20% are 4:30 and 1% are less. It becomes abundantly clear where the average lies and where the outliers are. A build clearing Crucible in 5 minutes is going to get practically as much use out of the Blessings as a 4:30 build; and not like those players GD-Stashing gear for their tests care about loot efficiency anyway, so let’s not call something dead because of a few seconds.
It’s never fun to see nerfs, and we’ve consistently made an effort for every patch to have buffs vastly outweigh the nerfs, but approaching nerfs as somehow unhealthy for the game is simply not going to get you anywhere here.
If you wish to help us achieve our goals, please share your personal experience with builds and provide your results! Let’s see what 2023 brings to Grim Dawn.
Feel free to post any builds you’ve been working on that you feel could use a bump. Note that we may not agree with every suggestion, particularly suggestions for How a build should be buffed.
Please don’t make suggestions about changes/redesigns of core skills. Unless you enjoy screaming into the void for therapeutic reasons, in which case carry on. At this point, class skills see extremely minimal, if any, changes.
The most valuable information to provide would be a GrimTools link and where you feel the build struggles, whether that’s survivability or damage, and whether you are testing your performance in the Crucible or the Shattered Realm.
Please be considerate of others posters and, as usual, set reasonable expectations for what a build should be capable of (an indestructible vitality build probably shouldn’t be pushing sub 6 minutes in the Crucible, nor does a 5 minute build need buffs).
Following the guidelines from the Posting Feedback thread applies: