V1.1.9.X Discussion - March of the Memes

X% chance for 80% cooldown to some weird skills
like devastation, can’t have more than 1 out anyway so would be wacky but not overly OP
likewise backed in “gildam arcanum” type effects to other “long” cd skills like judgment, siphon souls, doom bolt :grin: - could be baked into sets/conduits with wonky conversion/modifier for said skills

just some more wd/flat/total damage mods for Devouring swarm. let’s make spam DS builds a thing!
(why? cuz why not)

Some skill behaviour changes or modifiers to the secondary (if only visual).

For example,
PRM fragments spiraling out (slow curve speed) instead of the basic fragments

Red laser tether for vitality storm box

Less but bigger exploding projectiles with a longer time in between volley for devastation.

Ice/poison clouds/aether fire path for versions of vire might secondary

Shortened but widened (elemental!) forcewave (with massive knock back?). Elemental so fits with the cadence transmuter😁

The cold grenado part on Demolitionist conduit almost have no part on any build because of conflicting slot with the Rimetongue set. Meanwhile cold grenado item that support rimetongue already got their fire damage converted to cold part covered like this:

perhaps change the grenado damage conduit to chaos and make it spam version with -40% total damage modifier?

4 Likes

Things I didn’t know I wanted

2 Likes

I enter this request knowing it can never be executed, but no less zealous about its hypothetical implementation so that my eternal desire of a true unarmed Monk style build UN-MODDED can be realized.

A Conduit that gives you like +5000% damage (Or a competitive amount of flat damage) if you have no weapon or off-hand equipped.

Weapon Dadamage modifier for RF, somewhere I don’t really know. Especially for 2H weapons.

Please, elemental resistance reduction in star pact (Arcanist)!

For the memes: Elemental Eye of Reckoning, purple spin-to-win!

+1 to Fire Storm Totem :heart_eyes:
Kind of digging that Acid Mortar Trap too.

Another meme concept; S&B Cold Bone Harvest Oppressor Oppressor, Level 100 (GD 1.1.9.3) - Grim Dawn Build Calculator

What’s the main problem? Chillblood’s Carcass proc is not really reliable as flat RR source. Increasing it’s proc chance to %50 in return increase the cooldown to 1,5 or 2 could work.

Second problem; Getting last RF points. Changing ‘‘Raging Tempest’’ points on shield to RF would be good. Making S&B Cold Ritualist is a bit hard anyway. Or, change ‘‘Retribution’’ points on Iceskorn gloves with RF points.

2 Likes

Psst. Anyone ever heard about Physical firestrike?

ye, it was a wonderful thing before Zantai decided to plop 50% phys-fire conversion on Desolator :unamused:

obviously you can still make it as elemental conversion is abundant, but the awesome thing about Fire Strike (for ranged) is the pass through effect you get with brimstone and wps where it explodes and murders the screen

Tried it on Shieldbreaker with Kilirian mace and M.Beronath sword. Quite strong, dps ~220k, however as physical conversion from other sources doesnt pierce through armor anymore, it drops its feet, only a pushover.
My friend made a Defiler version

Not sure about ranged, may be it doesnt exist.

1 Like

Higher performing meme but could actually be great with a little help

WoP + Corruption can handle smaller trash but are not enough to clear out large trash packs, so you’re hoping for smite to do it’s magic. Couple things potential I spose - physical to ele conversion on the gun would allow more flat with Rebuke. Passthrough to some/all inquisitor inquisitor WPS would work wonders. Flat on bonemonger but I think that ship has sailed now

I think I have an idea what can be done to Soullance to make it somewhat decent, while keeping it thematic and kinda meme-ish.

As of now this weapon lacks any identity. But it has some theme running about “souls”, right? So how about making it a weapon for… Reaper?

  1. Since it has +4 to Siphon Souls, extend this idea to something like +3 seconds duration to it, maybe add -10% vitality and aether resistance to it.

  2. Add modifier for ABB: 100% cold and acid → vitality, some flat/weapon damage/-0.3 sec recharge/1m radius - whichever works.

  3. Leave Bloody Pox part, remove +4 to SGoE. Add +4 to ABB or +2 to Nightblade.

This way you could utilize both CDR AND attack speed, AND keep it thematic. Please consider.

2 Likes

I like the idea for ABB. I would say a -cd mod, conversion, anddddd 100% pass through for ABB. Given the damage type will be a stretch to work with I don’t see it making anything broken. Also if I remember right when applied via passthrough there is a rate limiter for it. (Just to be 100% clear pass through on the ABB mod, not the gun)

2 Likes

Hm, yes, passthrough for ABB sounds pretty nice. Peeps were asking for something like that I believe, so this will kill two birds with one stone.

Not sure where to ask but anybody know when the new patch gonna be out? I thought that it will be together with Xbox release but as you can see I was wrong…

Between 1.1.9.1 and 1.1.9.2 there were 7 months.
It’s 1 month since 1.1.9.2 so I’d say we need to wait at least half a year for this 1.1.9.X one.

3 Likes

One more idea, add a modifier that gives %chance of 100% CDR to ABB.

I know ABB has been described as a pseudo-AA but the cooldown kills that completely. But not if you add a chance to spam! Just don’t put this on weapons, Iceskorn Talons are a good place (similar to BH).