I own every Potion Modifier (except Potentis), but Savillis seems weaker than any of the others and doesn’t perform well enough to pick it.
That modifier “only” automatically uses potions, but it has a suspicious values: Activates when Health drops below 30%, and on top of that, it adds 8 second skill recharge (Why? Seriously… WHY?).
Also this auto activating effect is subject to a “once every 20 seconds” limit.
Based on that information, I thought, “The recharge time increases, but does that mean I get a separate opportunity for auto-activation? That would be great!”.
But in reality, that wasn’t the case.
(To be honest, it would be on par with other Potion Modifiers, if that were actually the case)
Activates when threshold that’s completely untrustable as a circuit breaker (below 30% Health), coupled with a suspisious increase of recharge time and the “once every 20 seconds” limit.
Its only deepens my suspicion against Savillis.
(and Savillis not affected by the Vial type container’s Potion Modifier Potency)
Even with its current performance, it might indeed be viable(?) for against sudden deaths caused by Reflected Damage, or for use in kite-style builds.
However, due to its discordant in each values - which make it an untrustable circuit breaker - it is insufficient for those purposes.
Please give Savillis some balancing, that would allow it to stand on equal footing with all the other Potion Modifiers?
Let me say this up wrong scenario: I’m not suggesting that Portion Modifiers other than Savillis are OP.
They bring marvelous changes to the gameplay, and I think they’re perfectly fine.
It’s just that Savillis is the only one thing - that quite underwhelming.
I actually don’t understand how that works. Is it available once every 20 seconds, or every [bottle charge time] + 8 seconds? Could you kindly explain it with example?
Thank you.
If you go below 30% HP and the potion auto-activates, it will not auto-activate again for 20 sec.
But you can still activate it manually.
However, the global cooldown is slower by 8 seconds, even for when you want to activate it manually.
It’s confusing and quite bad…
… but Savillis is even worse than you think.
I tested it, and realized that it prevents other low-HP triggers from working:
I took a single hit of 20k damage and went down to 6k health. In a single frame of in-game time (I could only see this with video footage), Savillis triggered and brought me back to 100% health instantly.
However:
Untamed Rage skill (50% HP) did not trigger.
Turtle Shell devotion (50% HP) did not trigger.
Prismatic Diamond component (50% HP) did not trigger.