Yeah, I’m just saying 0.25 lag is not exactly immediately in the context of this game. I press a skill and expect it to go off, if i don’t press anything else for 0.25 sec, that sounds reasonable. And it is how it’s in reality most of the time. But for some reason some skills are exceptions, they cause this buffer collapse much more often than others. Idk how and why.
at 1:06 it looks, as mentioned above, like “animation canceling” with Firestorm, generally why I tend to avoid spammable spells with M1 and just use move key.
Adding to roman’s feedback, I haven’t played this set since FG launch but i’d like to. It was in a worse shape back then than it is now and I do remember it feeling clunky, especially when played with demo/thermites
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It would be nice if the animation were a bit faster on Aegis. As for the set itself, why not give it a 15 -20% cast speed upon 4pc or 5pc completion to help with all the button mashing. It not only helps Aegis casting but the whole flow of the build.
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It also seems it could use more burn damage. You may or may not get lucky with CDR but higher burn damage is there to stay.
Happens for sure.
Also happens.
Didn’t know why, assumed the reasons.
Agree the set should do something else then just buff the skill at its baseline mechanic.
Skills being visibly pressed on your skill panel while not going off is a very common thing in GD for me. Usual offenders are skills like cd BA, cd BWC, Ill Omen and of course AoM.