Warden, Gutworm The Maneater

Also, of note, if you remain at a distance from him he will do different attacks that require dodging. If you stay close to him he will not do these attacks.

There are other boss types as well that will attack you in different manners if you remain at range from them. Your playstyle and positioning can matter in GD.

I usually play squishy dual-wield NB’s (nearly always self-found) and I have no problems (literally) facetanking the Warden (both forms) on Veteran using a combination of Pneumatic Burst and pots.

I would be more likely to get caught and killed if I ran around him dodging his ranged attacks than if I stood with him toe to toe.

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When looking at your grimcalc i see a lot of issues. For a 2h berserk build you didn’t get a lot of. You did go heavy in Savager and Brute Force. Lot of wasted potential. Choose which skill to grab first and get that running properly. Try the following adjustment http://grimcalc.com/build/1008-Oa2WvV

This boss isn’t cheap. but people who haven’t learned how the game works might find it hard. So git gud is not a mindless rebuke. It means you need to learn the games mechanics better.

On the contrary I never said he doesn’t have a pattern. I did say he has a pattern, but he doesn’t have a gap between his casts and hits. He was ridiculous to fight on Normal, but on Veteran I’ll avoid him for a while.

@ Wishmaster The Dark

The main thing for the Gutworm fight at your level is a high defensive
ability, high armor rate and a good health-regeneration. You need to
be tanky. Change your gear/items. You should have the blacksmith
at your disposal. Craft something durable, then his hits wont do so
much damage.
And, choose some defensive devotions constellations. This gives
you extra defense. You can respec them later.

regards Arkon

Wake up, boy, it was a bad dream.
https://s7.postimg.org/my7mdyxd7/image.jpg
https://s24.postimg.org/qhtqpyohh/image.jpg

You could be creative on defenses, or you could do what works. Turtle Shell is a fantastic reactive shield, full stop. Unless you’re pulling entire floors of enemies and then standing still, it will do exactly what it needs to when it needs to: keep you alive long enough to kill what’s killing you or GTFO. Saying “no it’s bad be creative” shows just how little you know about this genre in general and this game in specific.

To kill warden in veteran isn’t that hard, especially with a shaman. Just max wendigo totem and you’re good. Just that.
I’ve killed him at level 9 or 10 (for the achievement) with only maxed wendigo totem (it can be a little boring though).

At these levels, a maxed wendigo totem heals for around one third of your health bar each second. Not many monsters that can do that in this part of the game.

I saw a few people mention it in earlier posts, but - and this is even through the last screenshot you uploaded of your gear - SPEND YOUR DAMN ATTRIBUTE POINTS. LIKE, HOLY SHIT, YOU CAN LITERALLY ALMOST DOUBLE YOUR PHYSIQUE WITH THOSE 26 POINTS.

There is literally no reason for any build (currently) to not have any less than 40 attribute points spent on physique at the MINIMUM, and most builds go 50+. You thought the Warden was hard on Veteran? You literally will not make it through act 2 (act 2 is up until Homestead, right?) without those points.

Or you can keep ignoring build advice (seriously, ditch the storm totem and pick one main attack skill to max out) and stall out in the Arkovian Undercity.

I beat him on elite with 2.6k HP on a pure Arcanist. And around 900hp in the same situation on Veteran Hardcore.

As many have said your build isn’t very “optimized” he is far from OP, just wait till you fight in some of the other areas in the game Port of Valbury comes to mind.

My Troll senses are tingling

This was intentional, right? :wink:

Also, this thread is legendary now. thank you Wishmaster

Lol. You don’t take yourself seriously, do you. You are probably one of the guys who make video guides about builds, and then scroll down total deaths window and that number is like more than a hundred. And don’t even start that ‘I play on hardcore unlike yourself bla bla’.

I’m not building a one trick pony, but rather a versatile late bloomer, dealing with both mobs and single targets, while using its advantage of the damage types he is specialized in (physical, lighting, cold, bleeding). And yes, he is op in Normal, and excellent in Veteran. You probably still don’t get the essence of an arpg done by Iron Lore and Crate Entertainment. Lol.

Buddy, most of us could probably do a full run of veteran without picking a class and have less trouble with the Warden than you did. …Note to self, do a classless run of veteran and livestream it for shits and giggles.

You probably still don’t get the essence of an arpg done by Iron Lore and Crate Entertainment. Lol.

Except he (and pretty much everyone else who has bothered to post here) clearly understand the “essence” of arpgs - especially this one - better than you?

Think this thread served its purpose…