What is die farm?

Never understood these type of people. This isn’t an MMO where “the game only begins after level XY”. Part of the fun is getting there with the items you get.
If you want to cheat, cheat, but why really bother playing then. I would get bored soon if I had a ton of level 100 characters.

Scorv is basically a living trollface. Even in full wendigo cultist gear I cannot take him seriously due to that smile.

The guy is basically a cultist version of old man Harold lmao

Y’mean the ghoul from Fallout with a tree in his head?

Btw, love that avatar and that expansion loading screen. I just wish we could find that cuirass as a real item for our characters… Unlike TQ, Grim Dawn isn’t really full of such revealing armor. :smiley:

No, I think Autentist’s meme is based on this

I hear that. My Cabalist summoner just beat Log and completed Anasteria’s quests on Elite and am at lvl86 before even starting Ashes of Malmouth lol. Even in Steps of Torment, Bastion of Chaos and Port Valbury, vast majority of mobs never broke lvl80, only bosses and heroes mostly.

Usually people will ask when joining, and many of these lazy players will simply go afk wile everyone else fights. Those players I boot.

Booting people solves the problem of preventing it in my games, but it doesn’t solve the core issue that I have personally: Let’s say there are 10 games with 25 players spread around, 13 of which are die farming. That leaves me with fewer games and players to choose from if I want to join someone else’s game, which is a nice change from hosting all the time. Those 13 die farmers won’t simply not play if the exploit is fixed, they’ll play legit. Presto! More multiplayer games and players to choose from.

This is where you, in my opinion, are deeply mistaken. Some will play legit, but most will rage out because devs broke their “fun”.

What a bunch of moaners.

The die farm mechanic is in the game and is legitimate. If it gets changed to prevent die farming I will not complain, but, I am not going to criticise people for playing game mechanics to their best advantage.

People talking about others doing the fighting have no clue. Crucible still rewards significant exp, items, and tributes for the party dying quickly on the 1st wave. A party of (I think) at least 3 earn enough tributes to sustain alternating between wave 100 starts and wave 80 restarts.

It is quick exp and you don’t need a ‘build’ or items or need to keep constantly updating the same. It is a quick legitimate way to an endgame build although you still have to rush through the story afterwards.

Hosting die farm crucible games while afk kinda sucks, but. no one is forced to join such games.

Oh, I thought it was just a random “looks at screen” pic. I don’t hang around on chans so I am waaay not up to date with memes.

Bbbbuut they would had created a perfectly normal game and played normally with people if afk die farm was impossible, right? Right?

No they are probably asleep or at school or work and would not be there to create games at all.

It sucks because they are not there to contribute the tributes they earn towards the ‘farm’.

I believe his comment, in all of its articulate glory, was more directed at me and my assertion that fixing die farming would encourage more legit games to join.

I look at it like the old resto loop or attacking Shadowmere from Skyrim. Nobody wants to admit they do it, it’s a pretty sad way to play, but after a few playthroughs, one can almost see why they do.

At the end of the day, I’d love for them to fix this exploit. I don’t expect much, however, from a game mode that so few play online.

At the very least, no one said anything about criticizing people who use it. Exploits and glitches that remain in game are there to be exploited and free of use, I am a firm believer of this in any game. If I played softcore, I’d probably do this while I’m at work too, but I don’t since Im HC only.

The meme-fest that started this thread, were criticizing the people who did it, but had the balls to call out other people for cheating, and are usually the ones that are first to say “they are legit.” We’re simply laughing at the irony of a con-man calling for a murderer’s execution.

Funny thing, when I was playing Skyrim I had used macro to level some skills while I’m afk, because some skills required a bullshit amount of ‘exp’ to improve. Yes it’s an abuse of mechanics, still I felt like abusing mechanics is more fun than just editing it. And yes, I felt like it’s technically legit, while using console is technically not, even though both is just a cheesy way to get what I want.

As for die farming - alright, let’s say die farming really needs a fix. How to fix it?

Better hp scaling per player?

Don’t give xp to people who are dead while preventing resurrection before cashing in?

Having a trend revealed to me that involves players using crucible in a long, inattentive and boring fashion to rush levels instead of just cheating up a lvl 100 toon in less than 5 minutes for the exact same result requires cleansing the part of my body that conveyed that information to my brain.

Thus the eye drops.

CAPTCHA for each loot container. :smiley:

And I remember sitting afk in a corner in Skyrim with some robot attacking me to level my heavy armor skill. That memory is largely what caused me to only play Skyrim once. That was just bad design.

GD MP has a host. It is really up to the host as to what kind of game they are hosting. The game provides the ability to kick guests…still not seeing any problem here, let alone anything that warrants developer attention for a “fix”.

I levelled heavy armor by facetanking a couple of giants :smiley:
It wasn’t afk though, I had to actively participate, just without retaliating. It’s still a sad and improper way to play the game, but compared to crafting thousands of iron dagger and fast travelling between blacksmiths to buy out their ingot stock it was at least somewhat fun.

It’s pretty much impossible to hit 100 heavy otherwise. You level it for taking damage, while during normal gameplay you usually try to kill stuff fast to avoid taking damage.

Especially stupid for archers and assasins who’re supposed to wear light armor, but the very playstyle is about avoiding damage to begin with. It’s very possible to complete a game in light armor with your light armor skill at 40.

Probably die farmers consider levelling characters a chore compared to farming legs end game as well. Can’t understand that though.

Why some of you guys bother how OTHER PEOPLE do leveling with THEIRS characters? If it’s legit or not, it’s not your problem.

If some people do it using die farm, editors or anything else, who’s losing the gaming experience it’s them. Not you.

Some people are lazy and will do everything in their range to make their life easier as possible. Deal with it and enjoy YOUR gaming experience.

Peace.

I find it ridiculous how Skyrim worked. Stonekeep, a game from the early nineties, did this system much better… whatever you used, improved and steadily. You wanted to improve ranged weapons, you threw rocks and arrows at the goblins and picked them up afterwards so you can throw more, and it wasn’t like there were respawning enemies you could “farm”.
Then again, calling Skyrim’s system an RPG is much of a stretch. I kinda threw in the towel after managing to kill the first dragon I encountered numerous times (via reloading) in increasingly ridiculously easy ways, by just using FPS mechanics of strafing and using cover. To me the game felt like a fantasy FPS/TPS, like Hexen, not an RPG.