When grimtools getting updated?

Zantai told on stream with Rekt he will send the files for grimtools to dammit. When was it?

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i didn’t check the stream but Medea said about a week before release

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Will there be some kind of annoucement on the forum?

If not, I’ll make one. I’ve been checking a few times a day.

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I would check the forum threads for it as I expect Dammitt will announce it in those.

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We all know that GrimTools is the real game, and Grim Dawn is just GrimTools simulator

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Personally I’ll be skipping the game and going straight to the sim and let myself be surprised by all the wonders that I’ll find! :smiley:

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It’s now offline for maintenance. Grimtoolsmas Eve.

looks like it’s up

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Got to say that the 1.3-style rework looks great.

grafik

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edit, i wonder if Ascended affix are gonna be… “busted” :sweat_smile:
yo dawg, i heard you like run speed
imageimage

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Well, there goes any hope of me getting any work done for the 7 days before release.

The amount of job developers did is tremendous. So many new items, so many new class combinations and skills combinations, the variety of possible builds even within same class combo is simply astonishing.

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I am scared to look at the forum now. I don’t want spoilers :sweat_smile:

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Things I’ve noticed so far looking at the updated skill trees:

Ulzuin’s Chosen no longer increases retal damage like it did in patch 1.2.1. Grants charges to the affected skills.
High Potency grants a retal TDM to BWC.
Ranged Expertise gives max movement speed.
Reprisal grants AoM charges.
Zerker transformations are no longer time-limited. There goes my plan for the first build around the Fenris set, but I absolutely understand why they did that, it would be a balancing nightmare to make it viable to make a functioning build that’s transformed half the time and a human fighter the other half.
Form of the Beast node now has internal synergy with Untamed Rage. Smells busted as all hell.
Primalist and Mystic class names have been swapped.
Also, has the secondary node for Leap been redesigned? I don’t remember it doing a mini Rune of Hagarrad around you.

All damaging skills have charges now, i wonder how it’s going to work with AAR, for example. Need some explanation, please!

P.S. Thank Crate for Albrecht’s Commendation!

been the case for a while i’m pretty sure/since that stat was introduced on boots and Hydra

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Anybody remember how to view item set changes? I know there was a way to get more than
obrazek

see the patch nr, click the patch and select sets
image

*scroll down to patch version on homepage



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