Whirling Blades is OP

From a blademaster’s perspective.

Is it inconsistent though? The aura is called whirling blades, this is the same spell blade spirits use, and as far as i could test (but i could be wrong), it works the same:

  • It’s great for proccing assassin’s mark (and this or a blade spirit is about the only reliable way to get that up on all targets quickly)
  • it’s great for proccing blades of wrath on the cooldown. But blade spirits are actually better for this, since all your blade spirits can proc this on the cooldown, so you can have two or three times as many procs.
  • it’s shit for proccing blind fury, because the weapon dps component does no damage(unless that got changed). So it’s only a small dot. I;m not sure if that’s the same with seal of blades, because the player has a weapon, blade spirit does not.

So basicly it’s good for mark and blades of wrath. The thing with blade spirit is that you have to chose between the two procs, and the spirits move slowly, and cost a lot of mana.

Seal of blades eliminates that choice. You can now have mark up and cast blades of wrath, if you can keep those blade spirits going.

Having two seal of blades is the problem in my opinion. It makes everything automatic all the time. Is that consistent with other spells? Can you have 2 of the same aura’s up at the same time, and bind 2 different devotions?

So the new trend is to report broken stuff right away? Am I getting this right? :eek: :kappa:

Anyways, I didn’t bother reading it since we had a similar thread not so long ago

I don’t have any problem with that, since it allows for more versatile build. The chain buffing several devotions at once is clearly a bug, that’s why it’s going to be adressed, but having two auras are fine.
You can stack Seals of Might, so yes, you can.

The problem, as Zantai has mentioned already, is that this is exactly the reason Devotion skills cannot be bound to offensive auras… they become way too overpowered. I don’t believe it was ever intended to work this way and I am a tad surprised this was not fixed during playtesting.

I’m really disappointed to hear that. For something that requires a huge number of materials to craft, level 94 to even equip, and being in melee range to proc, I like that it’s a bit unique and powerful.

I was extremely excited to try this out on my Blademaster and hoping they buffed some other new max level components to match its power.

But then can be bound to skills like Curse of Frailty (that with 1 click can debuff whole room full of mobs and last for 10+ seconds, checking for skill usage every second)…
Dont see, how binding them to CoF is balanced, and binding to something like Aura of Censure is OP…

Except with CoF you have to cast manually, costing DPS even just for a second, while Aura of Censure just does it on its own, with no casting time. Kind of a big difference.

Automatic proccing versus you having to click is a huge difference…

Right now it’s a big difference mainly because the sceal of blades trigger proc by bypassing CD. From my testing it feels like the manticore proc trigger much more than it should.

Hence why I wouldn’t nerf it’s usability, but I would balance it:

  1. Only one sceal of blade can assing a devotion proc, this one wouldn’t be as much needed for balance if only no 2 and no 3 were fixed/balanced.
  2. Fix how often it trigger if needed, at least making sure the CD on devotion proc works. Also, maybe making the blades attack ennemies once per seconde or something alike that.
  3. As described by the first post of this thread, making sure you have to be in melee range and only the sceal of blades can trigger the assigned proc.

Just wanted to hopefully clarify something. You mention on attack effects were not meant to be applied to buffs. Is that also true for on crit effects, which already have a cooldown?

:rolleyes:

so, besides farming mats for an eon, is there a faster way to obtain the seals?

Cheating is the only other option.

ok, thanks, so farming it is then :slight_smile: allmost halfway there for the first one >.<

1 seal obtained… 1 left to go. a new week of farming seems bad for something that will get nerfed…

At what chalenges the game has on ultimate u are calling 2 whirling blades auras that stack OP ?

Try putting Blind Fury (Oleron Rage) on it and see how it procs - but still its far from beeing even decent dmg on ultimate against even normal mobs.

WHY Nerf ? I have 2 different seals, one on each sword, they each offer the bonus. This is very normal.
They dont do a lot of dmg by themselves, but they are good for dev skills, the big constelation skills.

Dont speak about OP things until u play on Ultimate Diff !

Blind fury annihilates all regular mobs even on ultimate lol. 2x seal of blades proccing things like crazy is op. Think of 2h users, they can’t get anything like that.

So do we know what the nerf actually does? Any insight from testers?

Nerf is a fix. You won’t be able to bind devos to it. Wasn’t supposed to happen in the first place

Why? they can use it too.