https://www.grimtools.com/calc/lNk4pMl2
In game I have 3000 DA, 21 physical resistance and 4700+ armor, that’s literally the most armor I’ve ever built. However I can’t even win a solo fight with Iron Maiden at SR-38. I think she’s the most ‘physical’ nemesis in the game?
Compare it with some other of my recent builds that are capable for SR-40, Deathguard Dervish, Diviner Spellbinder, and Ember’s Calling Pyromancer. So, what do they have on defense side respectively. Dodge chance and the ability to move during fights, CDR and damage absorption, Blast Shield. Not so sure these are exactly the reasons work here, but they all can beat a SR-38 Iron Maiden very very easily.
Then, how about 4700 armor? Why is it not helping me very much?
As to other types of damage, it’s even worse. Some little bugs spit a poison pool under my foot, then somehow I died suddenly, that really happened. I guess the Arcane Barrier from Crab can’t help me with it very well. And the Avenger of Cairn amulet, I give up some offense stats to wear it, hoping it can make me tanky, but not really.
Maybe it’s better to have Turtle shell as well. I just don’t want to give up offense stats further.
I realize that, for a long time I’m much more willing to play a Mage-like build, which can move, can poke, rather than those melee dummy-attackers. I don’t know how to make them tanky enough. And if we regard a retaliation build like Dawnbreaker Warder a melee dummy-attacker as well — what’s the price of having the Tire-1 tanky rating in the game? Lower damage at single target, maybe (actually it depends), but in many cases I can easily pull all the four bosses together to speed up, at least at SR-37, 38.