I never said that GD and D3 are identical games thugs you can implement the same mechanic. Nor I said the change is a breeze to develop.
All I said with certainty was, if the only thing you want to CC are the things dangerous to you, and those you can’t because the game doesn’t allow you to, then CC is useless.
Once you acknowledge that as a design problem, then we can move on with the talk.
I got a feeling that many here are in the “it would be too hard to change ergo it’s OK how it is right now” bandwagon.
Don’t get me wrong, I enjoy GD how it is and bosses fights are fun enough, but that doesn’t mean it can’t be improved and it doesn’t mean how CC works is far from ideal.