Why so much love to Cadence witchblade and so little to Cadence Comando

Speaking of your builds, whatever happened to Maelstorm?

You haven’t updated that in a while. I noticed cause i wanted to try another build from the forums. This would’ve been my second forum build, my first being Squib’s Retaliation. I don’t get to get play more of the creative builds posted here mainly because i have many of my own builds under construction. All of which are now at a halt :undecided::undecided::undecided:

I’ve been wanting to try your build ever since that video you posted of you and Wolf clearing EoR. The thing refused to die. I think you died twice in the entire fight, which is impressive.

The nerfs to jajaja’s Tri-Element Saboteur made the TES balanced and the Maelstrom nonviable. Haven’t played it since 1.0.0.5, where I reworked it to essentially a carbon copy of the TES.

Also, did I die twice? I only recall dying once…

I am in charge now of the latest compendium version :rolleyes::D:p

:o no one believes what i’m saying about the commano insane phys damage. If i’ll be able to make an upgrade to my PC around Chirstmas i’ll post a video. I do have a video of crucible but the lag is horrendous when large mobs spawn. I don’t know if anyone would watch it. Maybe i’ll make one 140-150 only for it to be more manageable, with low settings that is:)

I do believe you :slight_smile: I even made physical/cadence sword and board blademaster that can paper out dps wichblade but when cof hits that parer dps is wort noting. Even demolitionist flat physical dmg from temper wont help you with that. I completed warborn set other day, equipped it to WB (before i start testing it on BM), it was insane, highest crits on dummy were well above 170 k, its much higher than my pierce BM setup does.

Anything that is physical dmg based and uses cadence have insane dmg. Cadence is now by far best auto atc replacer, its op. And just to give you idea how much op it is: melee chaos WB using cadence far outdps chaos melee pyromancer that uses fire strike. Physical-pierce trauma auto atc replacer outdps fire-chaos auto atc replacer on chaos build :rolleyes: Its not balanced at all.
Not to mention that highest crits my BM does are not execution but cadence crits.

It’s not just paper damage that is surprizing but the actual damage. WB will be better in Main Game but in crucible Commando somehow catches up with the bonuses. With almost 3000 OA Markovian Blitz will get 240K or more against Nemeses even. My build also has around 40 cunning investment (blast shield + Overguard allows impossible odds in crucible even with lower physique) and full on both masteries, that proably also helps a bit with damage and OA.

WB will eventually outdps the commando but in crucible commando is very surpizing, it’s like you are playing with a freight train.:slight_smile:

EDIT: I know the pyromancer darama. It was my first character, You need so much debuff to even make it work, which is ronic considreing pyromancer has the biggest fire dibuff potential.
By the way I am close to finnishing my WPS Blademaster. It is better far than i thought actually and feels very smooth and bursty at every attack, becasue every time you attack your character does something cool. Amarasta Quick Cut and execution are the heavy hitters. Just need a couple of good Claws.

Idk about crucible I dont play it much, but mobs there have much less resistances than in main game, check for how much you can crit the dummy with commando, but not blitz crits :slight_smile:
Yea, fire strike is nerfed to the ground :confused:
Im trying that with WH, its almost the same like BM, just need to get venomblade chest to complete it and ofc I also need one good slicer and nice fabius shoulders for my BM :wink:

Lol. I can vouch for your build despite never having played it, mainly because i know how OP Temper’s Flat Damage boost is. Plus the DA reduction from Flashbang and Fumble for Searing Light is just what the doctor ordered

Did Temper change really recently? All I’m seeing is 20-28 flat with 100% phys for 12/12 temper… while nice I have a hard time seeing that besting the resist reduction potential of CoF.

And atk speed/regen/oa wise occultist support is likely stronger too (although it has nothing to compare to blast shield)

Never said it beats CoF, i mostly used to built around Occultist as my primary mastery. So much that i was helpless when i made my first non-occultist combination.

My post was intended to support SuperFluff’s claim of his build being OP. And yes Blast Shield at high levels makes your pretty much immortal, but i still prefer Occultist as a support mastery if and when i can reason being i started this game out by shredding the resistances of my enemies.

Saw it again, you die thrice :stuck_out_tongue:

So when your build got nerfed did it completely become unfit for ultimate or just for Edge of Reality? Cause my Ordrak has cleared the clone army enough times to last me a life-time (it’s not Op, i just don’t mind dying :D) so i can do w/o EoR

What is even more interesting is that I don’t even use Flashbang.:stuck_out_tongue:

Not because I don’t want to. All my other demo builds have it as mandatory. But I am really stretched out on skillpoints. I have Both masteries maxed (was an exprimental tank with 40 cunning), unkile WB that goes mostly 50/32 on mastery.

But it survives wonderfully without it and as for the DA debuff, Blindside will have to do, and does well enough.

When the expanion comes I will probably pump more points in Vindictive flame bacuse more AS is needed and Run speed is also pretty low.

I have Warding Fabius shoulders of Potency with 15 pierce from crucible. I kept them long ago, thinging hmmm, these might come in handy. I feel so spoiled now:D

Damn my rng luck :frowning:

I killed that guy more than 1k times and dont have any flat pierce shoulders with warding prefix and I have like 20 with ordered prefix, its frustrating :eek:

Unfit for Ultimate. Too low OA, unreliable damage, too few defenses.

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???

Demo has better speed support than Occultist does, thanks to VF (equal AS, but VF is TS rather than AS). Plus there’s more Commando-based +Flame Touched than there is Witchblade-based +Blood of Dreeg, equating to better OA as well.

Having said that, as my current leading build is the Warborn Commando, I can solidly say it is inferior to the current meta Witchblade.

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I haven’t yet made a WitchBlade, mainly because it’s all over the forums which is why i don’t feel like trying it anymore. I do however use a lot of Occultist hybrids. Do you guys think they’d nerf Occultist because one build is too OP?

Tbh, it wouldn’t surprise me if Curse of Frailty got toned down in a future balance update, or at least have the phys resist reduction moved to the modifier.

The latter seems justified, a nerf to the entire skill would destroy other non-witchblade builds

OFF-TOPIC QUESTION

(-11% x resistance on top of -100% x reistance) vs. (a little OA and a little extra survivability in the form of Chariot’s Heal proc)

I’m leaning towards the former, as i can compensate for the OA provided by Chariot through gear. Leaving on Chariot’s Heal.

My question is would 11% make a whole lot of difference? (my guess is yes due to the stacking nature but this has been bugging for a while now)