Why was demolitionist overlooked in 7.0/7.1?

Hey, very late to the discussion.

I am going to postpone judgement since I didn’t tested the patch yet, but as a player actually loving barrelsmith set before I am a bit worried about the changes to the set.

Don’t misunderstand, the new builds using it look very strong. But it suddenly became so much less versatile. Now you can:
-: Go full bomber (lightning)
-: Go one bomb and pistol shots (lightning)

But before that, the fact the barrelsmiths gave more than 20% global cd reduction opened up the whole line of builds based on:
-: Go one bomb and caster (fire, lightning, or both)
-: Go one bomb and pistol shots (fire, lightning or both)
Plus the obvious benefits of such a large amount of cdr.

So… my point is that while I still think I will appreciate the set now, I am quite sad that it went from more than 15 builds to 3-maybe-4. It’s a set of two item. Easier to find than most set. And it used to enable a ton of builds. It thus filled a very nice niche of gearing progression. Now I feel like it’s just a set for one or two playstyles.

Not to mention the fact that the interactions with Mask of Infernal Truth and Shard of the Eternal Flame became VERY awkward.

Would you prefer 15 meme builds or 3-4 viable ones though?

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Well… I didn’t try everything, obviously.
But what I did try covered everything in main game quite comfortably with accessible gear. I am not really a crucible pusher though, but besides playing a sorcerer with massive cdr (before patch) I don’t see how you could complete the hardest gladiator levels.

So yeah. In a vacuum, I will take 15 “accessible, diverse and viable” builds over 1 or 2 “super-extra-strong-with-very-specific-set-ups” builds.

I am forcing the traits here. I still love canister and grenado spam with the guns (at least I anticipate I still will). But I am still a bit bamboozled.

I agree on the Thermite Mines part, they’re awful with their travel time, deploy time and then ridiculously short range compared to other similar skills you can just press a button an be done with.

On the other hand, I love the new Barrelsmith set and the lightning transmuter on Canister Bomb, as well as the removal of Phys->Fire conversion on Ulzuin’s Chosen. I’ve been trying to make a Grenado/Canister build that isn’t focused on fire for so long and thanks to the changes I’ve been having a (literal) blast with my lightning Purifier.

Now I’m actually considering dropping the Thermite Mines (edit: already did) for Flashbang or Inquisitor’s Seal because I realize I almost never use them against anything that isn’t a named since most things are dead before they’re even done deploying, and when they’re not, they already moved elsewhere.