Wounded Villagers Being Ignored – Please Improve Healing Priority

Agreed. This has been an issue for years. The solution is to mimic a building fire. In this, some number of nearby villagers will stop what they are doing and help put it out. It used to be too many but that has been fined tuned to be just enough. All we’re asking for is 1 nearby person to stop what they are doing and help the pour souls. We lose way too many lives to bleed out. The victim should have their wounds caked in mud or bandages to stop or slow the bleeding to give the helper more time to rush them to the healers hut or hospital.

I propose maybe only people with a basic education be able to stop or slow the bleeding, but anyone should be able to pick them up and carry them off. Doesn’t have to be a laborer. There are often foragers and hunters near by as they tend to be spread throughout the map. It would give prudence to buddy system building (two or more hunters or hunter/forager combos).

With the educated person feature to slow/stop bleeding, when the victim is being transported by an uneducated one, he should be passed off to the first educated one found enroot and his wounds treated. Any profession that wields a weapon should have basic first aid abilities as well.

Edit: Add to that, if you use a group of villagers to fend off a bear or some wolves, they technically took a break from what they were doing before to respond. Then after the threat is gone, this is a good opportunity for them to pick up the fallen or wounded but instead, they go back to what they were doing before the battle. Normally they flee but in this case I grouped them together to attack at once while the injured one was running toward the ambush point. Sometimes they don’t make it alive or they’re badly hurt and bleeding out. This is the case where people I know stopped working to fight should be ready to tend to the wounded. Things would be so much simpler if we could just click on a villager, and right click on a person in need to send them the help, or right click on goods left on the ground to have them stock it in storage somewhere. If I could round up some laborers, I’d even send them to a relic site that they’ve been ignoring for in game decades while I have been fending off small raids to it.

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