She kills fully upgraded pets almost instantly - much faster than you can resummon them - and heals herself to 100% in the process. On Ultimate I’d call it fair but on Veteran it’s just a quest you’re forced to skip.
Self-healing is about the worst boss mechanic ever. I don’t complain about Gutworm, Gastris or Salazar - they’re dangerous but fair. But when you hit a brick wall just because something outheals your damage output it’s really ******* annoying.
Veteran with a pet build you should be able to walk over her. Sounds like your points are spread too thin and don’t have any real damage to your build.
Try posting your build here and if it’s manageable, you should be able to head over to Devil’s Crossing, reallocate a few skills, go back and nuke her.
I know it’s not optimal against undead but I was able to kill other undead bosses like Zarthuzellan without any problems. Against the Wraith pets die almost instantly. Again, I’m talking about fully upgraded pets with 18k+ HP supported by Wendigo Totem. I did the Conflagration and the Ashen Waste (where my character almost got killed) with them.
My first conjurer pet build went in there and got destroyed. So I went to the forums and found the Pokemon build, and since I had way too many points in the mastery bars at 34, I just restarted. I’m in the process of slowly reclaiming that Conjurer as something else, but she only has less than 20 available skill points to move around.
I followed that new build exactly, and made it back to Morton’s Claim in less than 3 hours. This new, better build took her down in seconds. I think I had to resummon each one once. Once I had the health behind the pets, just doing smart “pet attacks” was enough to kill her. Click off to the side so they reform outside of the cloud.
It was discouraging to find out I was building it wrong, but once I discovered that new way of building, all my subsequent characters have gone much smoother as well. It taught me not to reach for high tiers too soon.
The way the wraith’s attack works is that she has an AoE lifesteal attack. This should be obvious after you notice her nova attack healing her. To compensate, you could either go all out on pet damage (should be easy if you paid attention to how gear works and stuff like the Rover Faction potion, which adds massive %pet damage) OR you could fight her using only 1 melee pet at a time. A fully upgraded Hellhound with a good devotion skill should have no trouble steadily reducing her HP, though you’ll have to do your share of kiting her and making sure her AoE doesn’t hit you as well.
ALWAYS max out the base pet skills first (Summon Familiar, Summon Hellhound, Summon Briarthorn, Conjure Primal Spirit) before you invest points in that particular pet’s skills, unless you’re only interested in that particular pet’s buffs. The base pet skills give you the best returns, especially once devotion skills enter the picture. After that, your priority should be maxing out your main debuff (like Curse of Frailty) or your main party support skill (Blood of Dreeg).
As things stand, your build is NOT a pet-focused conjurer but a pet/vitality and bleeding damage hybrid summoner… You have a lot of points in Devouring Swarm and the Mogdrogen’s Pact line, which are inferior to CoF/BoD from a petmancer perspective and you don’t even have a point in Grasping Vines. Try to focus leveling only a few skills at a time, leave the rest at 1 or 0 until you can start devoting more points into them.
How are your devotions? At this point, you should also have Shepherd’s Crook at least.
The wraith, being undead (and a specter, AFAIK their resistances are even higher) is resistant to bleeding/vitality damage so that’s one other major reason your build isn’t working.
Yep, your points are spread a little weird and definitely not suited for a fight against a wraith. Something like this would drastically improve your chances for survival: http://grimcalc.com/build/TVlP0r
Dumping Devouring Swarm, the raven, Emberclaw and Hellfire will give you plenty of extra points for Emboldening Roar and Primal Spirit. Also taking some points out of your curse and Mogdrogen’s Pact allows us to give you Blood of Dreeg to heal your pets during fights - because what’s the use of having pets if you’re not going to keep them alive?
Give this a try and see how that fares. When I was playing Veteran, I used a two-handed rifle to aggro the bosses on myself to give my pets some free hits before they turned their attention on them. Plus with some experimenting with different components, I was able to play more of a support role for my pets in the long-run.
Can anyone post a proof video that this encounter is doable with a L40-ish pet Conjurer? I’m certain that moving just a few points around isn’t going to help, because the lowest I was able to get her was about 75% HP at which point I had no choice but to run. So it’s not about getting a little more edge when you already have a boss at, say, 20%. It’s was a total no-go.
Now I’m definitely not going to respec or restart just to be able to complete one stupid optional quest on what is basically Normal+. My build has served me well so far (I’ve cleared everything including optional zones with 0 deaths) and thus I’m completely satisfied with it.
So the question is: can anyone prove that the encounter is doable with a pet build or are those just assumptions? Because what I see is a completely broken encounter that serves no purpose except trolling indirect damage builds.
You can always host a game and have a buddy join to waste this boss. I have done this with quite a few builds…the fight is trivial with some builds and absolutely impossible with others. The impossible ones also tend to hit a wall a bit later too though, so it is a stop gap solution at best.
Well, maybe there’s something wrong with my GD installation (although I did a fresh install for 1.0.0.3) but in my game she kills pets much faster and heals like crazy.
[Edit]: Also the video is on Normal difficulty. I’m talking about Veteran.
Yeah, I’ll going to abandon the whole Conjurer idea after completing Veteran. What’s the current FotM everyone is supposed to roll to be effective? Because I’m done with experimenting in this game.
Then I don’t know. I have decent blue gear, +200% pet damage, +100% pet HP and enough manaregen to spam DS forever. I’ve cleared everything up to Darkvale by now including every optional zone (except SoT L4/L5 - not because SoT was hard but because after three levels I was sick of blasting skeletons poorly lit dungeons).
Some bosses were pretty tough but nothing was impossible. The Wraith sticks out like a sore thumb because it’s specifically designed to favor frontloading ranged masteries like Demo as if Demo didn’t have it easy enough already. There is probably a hundred ways to design a boss fight where the boss can be healed without making it so unfair. Yet they just had to go for plain AoE lifeleech and of course they put it on a fast attacking high DPS boss. This is the worst boss design I’ve seen in a major ARPG so far and I’ve played all of them.
The reason other people don’t whine about this boss is because it takes effort/real bad luck to actually die to her. You’re basically fine as long as you have the DPS and you’re not trying to kill her by using damage types she is highly resistant against (or intentionally giving her extra targets to leech HP from).
You’re not the first petmancer to have trouble with this boss. Other people have beaten her by simply socketing high level components and overwhelming her with nukes+pet damage. In yellow gear.
Moving points around can have truly DRASTIC effects in normal/veteran, and it’s very easy to make practically any build normal/veteran-worthy. Even a build that focuses almost exclusively in mastery points (for the LULZ) is viable in normal if you know your way around components/devotions/item skills.
The game was designed so that people needed to carefully design/constantly refine their builds and/or come up with different tactics/strategies/playstyles using a combination of items/mastery and devotion skills to overcome challenges. If you think the wraith is bad, then bosses like Log are probably going to drive you nuts.
Am I wrong, or does most of her healing come from her AoE that she puts on the ground? If that is the case, use the pet attack skill that you can put on your bar to move them out of the AoE. She will follow them or attack you, and hopefully you aren’t standing in it either and you can have your pets reengage out of it and they wont be dying from it and she won’t be healing from it. I’m pretty sure that’s how I did it on my conjurer when I was level 40, though that was a long time ago since I made my summoner back when the shaman class was first released and killed this boss on veteran with that character not long after that.
tl:dr use the pet attack button to micro your pets out of her aoe so they don’t die and she doesn’t heal.
I don’t know. I’ve only faced her once with my pure Demo and died a few times before taking her down and that was back in B27/28. I think good vitality resistance helps iirc. And he had Canister Bombs for his AoE skill so didn’t need to get in close.
Pretty sure for that fight you want to use “Pet Attack” to have pets back off when Wraith of Sorrow throws down that blue fire AoE ability as it can deal quite a bit of damage.
Another possibility would be to stagger your summons by having just your Hell Hound fight and when it dies summon the Briarthorn. Jump between those 2 summons so the Wraith can’t leech as much health when facing multiple enemies. Your own character should be distanced using ranged attacks to avoid letting the Wraith leech back life from you as well as the pets.
Also have 1 point into Blood of Dreeg and Aspect of the Guardian. With + skill points it can provide a nice AoE heal and decent resistances for your pets.
The fight should be doable but may be a bit challenging.
I understand the point about micromanagement pets but Conjurer is quite squishy so I can’t stop and let the Wraith hit me.
Anyway, I just killed her with my L41 Demo. It was a trivial fight that took about 30 seconds. Everything is trivial when you crit for 20k. Logically, Demo should suck on Veteran because mastery-specific itemization is nonexistent but damage output is so ridiculously high that you can invest in defensive devotions and wear simple green/yellow +atrributes gear and still obliterate everything.