[0.7.4] hang 5 secs after placing town center; many "d3d11: failed to create buffer"

Start the game, small Lowland Lakes. Place Town Center with minimal navigation (avoiding AWSD). Full game UI appears - top bar, play/pause, etc. - and construction begins with citizens moving about and building sounds.

Within a few seconds (5-10) the game hangs, building sounds stop, citizens stop moving. Mouse cursor is blue rotating circle but still moves, background sound continues with wolves howling.

Video settings: Refresh 60Hz, VSync off

Error.txt includes “d3d11.dll caused an Access Violation (0xc0000005)”.

Player.txt includes many DirectX errors:

  • d3d11: failed to create buffer
  • d3d11: attempt to lock null buffer
  • d3d11: failed to create staging 2D texture
  • d3d11: attempt to lock null buffer



  • Windows 10 Pro 64-bit (10.0, Build 19044) (up-to-date)


  • Intel(R) Core™ i7-4790K CPU @ 4.00GHz
  • 16 GB
  • NVIDIA GeForce GTX 1080 (8 GB), driver 516.94 (up-to-date)

Processing: crash.dmp…
Crash_2022-08-21_031648836.zip (41.0 KB)

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