Rune of Hagarrad being a strong skill isn’t exactly new. So, here we’re not using it as a cold skill cause that’s boring :p. The good thing with this skill is that it can be converted to almost any damage type there is (all except bleed) so we have a good variety of choices. I already made afire RoH build that clears 170 gladiator quite fast (10 min with 4 buffs 1 banner). Sir Spanksalot also made a physical variant which is also cruci viable.
The build
Grimtools: https://www.grimtools.com/calc/a2EAbqJ2
Char sheet with all permanent buffs and Word of Renewal
Build can easily clear 170 gladiator with safety due to 17k hp and lifesteal from bat. I can clear 170 twice using one set of buffs (and no banners) so this is a good 170 farmer if you’re into that kind of stuff. I only did no banner to determine compendium tags and to get a general correlation between cleartime with and without banners. Just plant runes randomly and someone is bound to step unto it and die. I haven’t recorded any vids (will probably do if I feel like doing it) but here’s a pic of my second no banner run.
How does this compare to other RoH builds, then?
Haven’t tried spanksalot’s physical runes (the only non cold rune buildI know besides my fire one) but compared to the usual cold rune and my fire rune build:
- Damage: Cold >>>> Fire > Vit - Nothing surprising here. Cold is what the skill supports naturally while Fire runes (purifier) has more relevant RR compared to Vit runes.
- Survivability: Vit > Cold MH > Fire > Cold Infiltrator - Separated MH and Infiltrator for cold cause they got different types of defenses, and MH is obviously better at that because mirror. I am aware, though that there are some ultra minmaxed infils out there with great defenses.
- QoL: Well, pretty much equal, with Fire on the low side cause thermites.
What’s the preferred damage type depends on you, of course.
Items, Skills and Devotions
Things are pretty much what you would expect to see in this build so I’ll just point out what seems to be my choices.
3 pc Radaggan instead of full: Haven’t really tried full Radaggan here but my math says converting the pierce to vit with conduit is better. Pierce is around 45% of rune’s base damage before conversion so it’s got a bigger effect on damage than an additional 25% RR and 6% damage multi from Spectral Binding.
Aura of Conviction: Phys res. More important than ~150 DA you get from Master of Death or the damage you get from Harbinger of Souls.
Not having full conversion by not using dual Decree: Tried it but castspeed sucks at ~115%. Makes me unable to cast shit in the middle of battle. Literally the only time cast speed mattered on a non spam build.
No Bone Harvest as complementary damage: With our abysmal weapon damage, maxed BH only deals half the damage of one rune projectile. Not worth it.
Purified Salt Spam: Sanctified Bone is trending now. Just taking it to the next level :p. I mean I needed at least one for aether capping. Just put two for the alex fast kill.
Belt and Devotions: Literally just copied it from Fluff’s Radaggan build. Those work well in this build too. Thanks Fluff!
Closing: Thanks for reading guys!