It’s a Tactician making good use of the Cadence working over Weapon damage. In this case our base weapon damage is Elemental.
In all cases your base damage is not Physical, it is very good to use the Voidsteel Gauntlets to boost 17/16 Cadence to virtual 26/16 level of damage without sweat.
This build is very safe and tanky, it can tear through Gladiator in 9 minutes.
Core of the build
Main damage skill of this build is Cadence.
Mythical Arcanor, Blade of the Luminari is used as the main weapon, its base elemental damage and % elemental damage are magnificent.
High overall damage of this build is boosted even more by racial bonuses: 25% to Undead, 32% to Chthonics, 20% to Eldritch.
Our main defensive skill is Inquisitor Seal. 22/12 Inquisitor Seal is a must for such builds, you can ignore vast majority of enemy attacks standing on it.
Other defensives are adjusted to make a good overall protection: decent DA, high armor, 18% constant ADCtH, Bloodthirster, Ghoul and Will of Menhir. Very hard to kill.
As said above, damage increase from Voidsteel Gauntlets is much better than from taking other (elemental?) gloves + Deadly Momentum. You can take Deadly Momentum + Discord, but Voidsteel Gauntlets convert half of the Deadly Momentum to Chaos. It’s not worth it, you achieve such minor bonus for 15 skill points.
I used all sources of the Attack speed available to compensate lack of the AS on the weapon. When Battle Cry is active, attack speed is ~180% depending on rolls.
Chausses of Barbaros and Golemborn greaves are taken for armor bonuses. When one of their buffs is active, you ignore most physical blows. When they are active at the same time, you ignore 2 Reapers + Iron Maiden.
Rune of Hagarrad is taken for DA shred. I don’t think it deals damage that is worth mentioning.
Aggressive melee combat: place Inquisitor Seal and swing with your sword.
As always, Anasteria is annoying, be careful with her.
Alek’s meteors are dangerous, avoid them.
Stats pane (Deadly Aim up, standing on Inquisitor Seal)
Real dps is better due to Battle Cry active 2/3 of the battle.
Max crit damage dealt (solo, Crucible buffs, no banners)
OA is decent, I think. 210 DA shred from RoH work really good in AoE, I don’t suffer from low OA. Chains of Oleron can make it even better, you’re right, but I’ll leave the current augment to keep the pierce resistance.
Minus current augment, minus Golemborn greaves = minus 70% pierce resistance, and I have nothing to cover it
Mate, I always accept good suggestions. Feel free here.
Reasonable swaps, thank you!
Edit: Yep, Ulo is good, but leaving resistances at 60% is weird. I prefer to publish well-rounded builds for both MC and Crucible.
In this case it’s possible to leave these resistances at 78%, this will not affect MC performance
The problem is in Voidsteel gauntlets. Their Cadence mod and Discord have the same priority in conversion list, so even if you apply the Discord, you’ll receive only 149 flat elemental damage to each 3rd Cadence hit which already deals ~3600 flat elemental damage. It’s ~3% damage increase, not worth it imo
Edit: Chillsurge is needed for extra projectile. More targets affected = more consistent DA shred
I did some calculations: with any gloves except M. Voidsteel + Discord + Deadly Momentum you deal nearly the same damage as with M. Voidsteel gauntlets. But Discord + Deadly Momentum costs 15 skill points more