Purifier was my first character in AoM and I have a particular love for this class and its firework potential. I made a successful Auramancer Purifier and decided to transpose it to Paladin. And the results are beyond my expectations as you can see in the video below.
LMB - Righteous Fervor
RMB - Vireās Might
K1 - Displacement
K2 - Word of Renewal
K3 - Ascension
K4 - Inquisitor Seal
K5 - Word of Pain (Eldritch Fire)
K6 - Horn of Gandarr
Note: Guardian of Empyrion (Elemental Storm)
Very easy gameplay. All trash mobs die without doing anything but standing close to them.
Apply Eldritch Fire with WoP, rush with Vireās Might and watch everything die. Horn of Gandarr, Inquisitor Seal, Word of Renewal and Ascension are both great for offence and defence purposes.
Kiting method: WoP and running trying to stay in range for Auras and Procs to hit.
b]EQUIPMENT[/b]
Helm/Amulet => better Aura of Censure
Belt/Rings => better Whirling Blades + Procs
Weapon => +1 Aura
Amulet => +1 Aura
Chest Armor => +1 Aura
Pants => Chance when hit
Boots => Chance when hit + damage reduction
Shield => Chance on Block
Gloves => Chance on Attack
DEVOTION
The obvious RR constellations for fire builds (Solaelās Witchblade and Rhowanās Crown). Good defensive proc (Ghoul) and some health regeneration.
DEFENCE
Damage absorption Inquisitor Seal, Resilience and Prismatic Diamond.
Damage reduction Aura of Censure, Stormtitan Boots and Horn of Gandarr.
And of course, in both cases, the very useful Presence of Virtue/Ascension buffs.
OFFENCE
Your damage is mainly passive, a bit like a fake Retaliation build. Nonetheless, Ascension helps a lot and kill times are very good for a defensive build, as seen in the video.
BOSS-KILLING LIST
Full face-tank kills (for the moment): Lokarr, Master of Flesh, Mad Queen, Gargabol (and other Rogue-like Dungeon bosses), Kupacabana, Fabius, Valdaran.
ROOM FOR IMPROVEMENT
The Devotion path I chose is quite defensive. Going for Meteor Shower, Flame Torrent and/or Hand of Ultos could be an interesting option.
CRUCIBLE / SR
It requires some kiting depending on the boss combinations but SR 75 is doable. The build can tank or at least manage every boss 1 on 1. The only one you should fear is GravaāThul, itās literally your Nemesis. Dispell / Nullification is also a death sentence in SR. Be careful with those Demon Wings in the Shattered Realms.
CONCLUSION
This is a greenless and really solid build, fun and visually pleasant to play. I hope youāll like it !
Nice to see build from you,Belzzzz!Before FG you had impressive collection of proc based builds and now you add Paladin,which is cool class.Nice helm,one of my favorites.
This is clearly the most efficient version. The combination of Inquisitor and OathKeepersā passives is very strong.
My heart is divided, I both love the Dawnshard Set and Stonefather Set for the illusions
Malakor: I have it in the Purifier version. I decided not to take it because
+1 Aura is more adequate for the goal of the build.
+1 Aura also means even more chances to procā.
Shield: Thatās of course a great alternative but
I try not to do builds with double rares or MI.
+1 all skills Inqui, %physical resistance, good %elemental damage, almost %40 elem resistance, some %CDR, some DA and a nice procā. Thatās a really good shield for this build.
I still think 2x reign of ice and fire ring is better in here. Converting all pierce from SoB to fire should still be inferior to reign of ice&fireās proc and sustain.
It was painful enough to get the recipe for the stone. I donāt enjoy that mode particularly, each phase ends so abruptly and quickly. I also find the difficulty gap between the normal phases and the boss phase a bit too high. There are some really good design ideas though: the Big Aetherial Sentinel, the lava floor, the totems/shards, random Nemesis spawns ā¦ but after 15 minutes of play, I just want to do something else.
Note: I thought I was forced to complete SR from 65th to 75th. Can I go directly to the 75th without doing 65-74, if I didnāt do them previously ?
I think so too, that new 8% adcth on the rings is really huge. You made me realise I can still keep 75% pierce to fire conversion with changing the gloves. Iāll have to test 1x reign/1x oath and 2x reigns to see the difference.
Thatās interesting but +%damage, +1 Inqui skill and some %RR is hard to beat.
So I forced myself to do the 65 to 70 trip. I actually tried the new set-up with 2x reign rings and Ignaffar gloves. You lose around 200 OA but gain great sustain. I would keep the oath rings + wyrm gloves set-up for everything but Crucible/SR I think.
/Rant ON
As felt before that, the gap between normal and boss phases is way too high to my taste. Iām on cruise mod and can easily take down all Nemesis I encounter, not fearing having other mobs around. But when in boss phase, if I donāt pull correctly (i.e. boss 1 by 1), I donāt know if itās only this build, some combinations are almost impossible to beat, especially when you canāt aggro them 1 by 1. I had a Sentinel fight I just couldnāt approach him without losing 80% of my health in 2 seconds and couldnāt kite him because I was losing agro if I went to far. Rush in, Burst, Rush out, wait for 20 seconds for cooldowns to come back, repeat. Thatās not very interesting to play like this.
My 70 final fight was Reaper + Okaloth and impossible to pull properly: as soon as you entered the room they were attacking you. I died there. A lot. And then it was KupaCabana + Mad Queen. It took me about 10 tries to pull Kupa alone. Those were 99% of my about 15 deaths on my 65-70 trip.
The dispell mechanic (Demons, Grava, certain Casters) is unbearable, especially in this build. Re-casting auras is a pain in ā : changing bar, casting the right ones (because if you cast an aura that wasnāt dispelled, you cancel it ā¦), canāt do anything while doing this, and some auras have a longer global CD than other (Possession, Presence of Virtue ā¦) and then change your bar back. While, of course, not dying.
That was my only death in the normal phase, due to a dispell. If at least there was a macro ācast all your auras/togglesā.
/Rant OFF.
tldr;
Bosses are mean. Dispell is bad. I want my mommy!
This build is 70 viable if you can pilot it better than I do.
What I do is move my cursor to the bottom of the screen during the loading phase, and immediately move back the moment the arena appears.
I then mouse over the skull icons to see which nems are around. Iāll try to flank from the side to aggro fast ones first before immediately blinking back (because if you aggro something like zantarin, it really doesnāt matter. Heās not going to get to you in time.)
From then on, I hug the back wall as much as I can, blinking only from left to right.
Iāll only ever blink forward if I get surrounded.
I hate that strip your buffs in the crowd.Btw tried to apply them with aether cluster on,but even with that and ascension Grava can cut it in a second:cry:.These pseudo pets even with command function are just machines for agro the bosses.
Thatās why I wonāt play SR. It feels like only super defensive Warlords can beat it without dancing and having to fear bad pulls.
pets aggro bosses and they stay on them 1 second. They follow you stupidly when you go back even with spamming the pet attack button.
Another little thing that bothers me: Inquisitor Seal. Thereās a script that put it automatically under/at the center of the enemy. Sometimes, on very big and hard hitting bosses, if you stand to close to the enemy, it is cast out of your reach and you lost precious time and damage absorption.