[1.1.4.0-1.1.4.2] Cyclomentalist (Crucible Max)

I’m expecting somewhat worse results after 2 heavily nerfed changes, but anyway GJ

There you are, Maestro! Thank you kindly!

_Marentalist.zip (414.1 KB) In case you’re bored. :smiling_imp:

This would’ve been even stronger than the one from 1.1.4.0. I don’t know why I didn’t think of Dying God before.

4:32 run (In general, good run but with very bad 170 wave, i.e. in best condition possibly achieve 4:20 - 4:25)

You’re a magician. This one would’ve been better than the one before the nerfs, right?

Slightly worse , due to lack mines rr mod(around +8-10 sec. with DG vs unnerfed Cyclone)

No, I get it. But if you played THIS setup before the nerfs, it would have been better than the one I made before, right?

Yes, DG in latest setup much better than aeon

Nice to see the use of a classic lightning devotion (i.e. DG)!

And phenomenal piloting by @Shoot2033

Maybe stop posting in this thread, guys. Maybe there’s still a chance Zantai didn’t see this…

:rofl:

In your drreams. That all-seeing eye sees EVERYTHING.

1 Like
  1. Know what’s Z’s point on 5 minutes build
  2. Post 5m build hoping it won’t get nerfed
  3. Get it nerfed
  4. Cry

:roll_eyes:

1.1.5.2

4:09 Elementalist with Caniister (not so good 170 wave , so possible achieve around 4 minutes in best condition)

Feedback

  • Mines still OP, especially with Cyclone’s modes, so maybe reduce base damage skill by 10-12%(~25-30% to cyclone’s mods)
  • Reduce RR on arcane bomb to 30%(Reason : (Lightning>fire and cold) ~30% better than other elemental damages(better gear,better devotions,better items)
  • Aether corruption very powerful curse both in terms on damage and RR, so maybe reduce a bit too.

Thanks!

1 Like

Can i get the file of this monster please? I wanna give it a try too :D.

  • You go full offence by sacrificing lots of viable stats
  • Mines are supergood when you can facetank enemies (what is possible only in Cruci). In difficult SR fights you need to move around a lot, losing most of the mines damage

That’s why it shouldn’t be the reason to nerf mines. At least not in the current state, when retal builds does 3 consistent runs in 25 min NACKED.

Fire is fine now and needs a ninja improvements on some gear, however cold is underperforming except a couple of builds.

4 Likes

@Shoot2033 I was about to test Stormseer Saphire on this. If you don’t care for resistances might be worth a try.

Good to see Cyclone keeping at it. Still top 3!

Pretty sure it can outclass my binder without doubts!

Yeah, I just watched the vid. Only one time Tainted and one time Exposed - no other good mutators. And at 170 Moose and Zantarin didn’t go out.

_Marentalist.zip (435.9 KB) if you want to test @ya1 @romanN1

Thank you! Will come back as soon as i test it!

Though curageous tincture :smiley:. I agree with 4 beacons + 3 buffs instead of the revert, but tinctures are too much.

Agreed. Arcane bomb is also the most unreliable of the 3 ele RR’s.

perhaps a better nerf to mines would be to remove the %fire/burn damage on hellfire mine? (Give it %chaos damage instead!!!)

What do you guys think?