My aim was to combine Vortex of Souls’ railgun potential with Fire Strike’s explosive modifiers and WPS which could most benefit from the both. Hundreds of Ugdenbloom wasted (you can see it in the inventory in the video), 5 masteries were tested, 200 trial subjects died so that I could finally find this formula.
[2H Ranged[126.96.36.199] (g3) (c+) Skorkh, Railrocketshotgunner - 2H Ranged Fire Vortex Justicar Purifier; greenless; Crucible - 4 blessings 12 min (Sotnik)
Damage: Fire, Aether.
Active Skills: Fire Strike, Thermite Mine, Flashbang, Inquisitor Seal, Word of Renewal, Nadaan’s Strike.
Passive Skills: Aura of Conviction, Flame Touched, Vindictive Flame, Flame of Gar’dal.
WPS: Storm Spread, Bursting Round, Chilling Rounds, Lucky Shot*2, Blazing Fury.
Devotion procs: Elemental Storm, Eldritch Fire, Phoenix Fire, Hyrian’s Glare.
Other procs: Burning Justice, Battlecry, Magma Orb, Elemental Bane.
Core Gear: Mythical Vortex of Souls, Justicar Guard set, Mythical Jaxxon’s Lucky Bullet *2, Mythical Tainted Ruby of Gar’dal, Mythical Pyroclasm Mark, Bane.
The build is focused on Fire Strike autoattacks with 96% WPS. Vortex of Souls allows the bullets to penetrate targets and Fire Strike’s explosive modifiers trigger at every collision. Some WPS contain their own blasts (triggered at every collision as well) while the others work as volleys or shotgun rounds, therefore multiplying the number of Fire Strike explosions. For example, on paper, Lucky Shot adds +124% Weapon damage from Explosive Strike. The thing is that there are actually even more bullets than the WPS tooltip implies - I don’t know the reason. And if you are shooting at a group of enemies, multiply for every one. Therefore, positioning is crucial: you need to find spots to shoot as much targets at once as possible. +42% damage to Aetherials is another fact to be taken into consideration.
Vortex of Souls is an Aether weapon, but I failed to create a strong Aether Purifier - and Purifier is the most suitable class for the idea of this build. I also wanted the char to facetank and survive because you have to facetank if you are carrying a shotgun. And I went for Fire damage and the Justicar Set. As a result, almost 3200 armour, 43% Physical resistance and 2800 DA - without Solemn Watcher.
1/3 of the damage is still Aether, but without much support from resistance reduction. Lightning, Physical, Pierce, Chaos and Cold are also present - and with buffs to all damage from Inquisitor Seal and procs, their portion becomes significant too. The only conversion is 58% Pierce-to-Fire as the conversion slots are occupied with items critical for the build.
The other skills are either buffs or debuffs - and Nadaan’s Strike is for closing with the enemy and repositioning.
Crucible with 4 blessings and no banner is accomplished within 12 minutes - and as you can see, it could be much better .