[1.1.4.1] Episode 3. Pyran. 150-170 (3 + 1) 4m 46s

Heres the next one on the chopping block :rofl:

But seriously iā€™ve yet to see a motar build in multiplayer.

ahhhhhh Iā€™m on my half way with this build and pyran got nerf in 1142 :frowning:

does the nerf affect this build a lot? or is this build still strong?

any modifications?

Thanks for the help!

I donā€™t think itā€™s anything game-breaking. Just a little lower damage but more health regen? If i remember correct.

I think pyran got removed +1 summon limit to mortar, or something like that. Is this minor change that doesnā€™t affect the overall performance of the build?

Iā€™m pretty noob on build making so Iā€™m not sure, but I think -1 mortar is pretty critical?

Pure nerficide! :stuck_out_tongue_closed_eyes:

@ya1 :joy:

Rgarding the summon limit nerf on mortars nerfs: didnā€™t Nandiā€™s old Pyran build (the one you improved on, later) work almost as good without +1Mortar conduit as it did with one?

Or is Pyran just a #DeadBuild, now? :stuck_out_tongue:

L.M.A.O.

So this was that mysterious ā€œadjusted modifiers on the set and replaced them (not nerfed!!!) with other modifiers (which arenā€™t useless at all!)ā€ from the changelog?

I donā€™t really remember how many Mortars full Pyran had. I gave up on it after the first round of nerfs. It was hardly playable even before all the nerfs. I tried it once after maybe after the 3rd and before the 4th round of nerfs, died 5 times in 5 runs and said goodbye.

But the nerfs went onā€¦ Pure nerficide based on singled out results by a top player (who used all the tricks in the book - greens, top rolls, setting up mortars beforehand, expert speedrun grind, etc. - to get a better time).

Nothingā€™s dead till itā€™s dead. Is Cronley unkillable? Duh! It steamrolls EKKETā€™ZUL himself on Elite

EDIT: Yeah, just checked, -1 mortar.

Do you think the added health regen might help? Or is it just a drop in the ocean?

IIRC my Pyran had like 500/1.4k when I made it. Now it hasā€¦ mindblowing 600/1.6k. You can live with 4 Mortars and get that other conduit, max Vindictive and itā€™s 1.3k/2.8k, but why? Still glass with even smaller a cannonā€¦

True nerf was Stormfire here. From 60% wpn dmg to 40% means if you had 16% adcth now you need 25% for the same sustain. But with maxed Vindictive, Ulzuin Wrath should be good for heals. On this setup Iā€™d drop BwC completely (since it already has Elemental Storm) and max Vindictive line.

Yeahā€¦ I still like your suggestion of adding better regen/AdctH to Vindictive Flame for that btw!

Maybe if we just whine about it loud enough they might do sth about this? :stuck_out_tongue:

Did this build still can do around 5 min crucible and SR 75 ? after the nerfs ?

Update 1.1.4.2 GT Bis: https://www.grimtools.com/calc/eVLnYePN

GT Option without greens: https://www.grimtools.com/calc/dVbnAzYV

150-170 (3+1) 4m 45s:

Yes, video from above

WoW, so Pyran is still pretty much the fastest build in the game?

Itā€™s still with pharma, Nery.

I wonder whatā€™s the real performance of the build without pharma and not impossible greens.

I see all this pharma but wonder how much it affects the time? Plus I donā€™t know how quick pilot is Alex. So thatā€™s I am wondering if Pyran is the quickest build.

Why the Elemental Storm?

John Smith is a faster pilot than me. Also, I do not have a very powerful computer. I think John will be able to show a similar result without greens and pharms)

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Max dmg and the cocktail has cd and limited area. At that moment, when mortars, firing at any area of the arena, automatically reduce the RR

yeah but without it you can get hawk and magi like this https://www.grimtools.com/calc/0V03vdo2. pretty sure fissure is more dmg than storm, and gains from hawk are always huge. also, iā€™d take one point from torch and take fiend for rat (but i guess theres nthing to proc it).

also, mini thing, id consider using one osyrā€™s wisdom and get a proper glove component. as well as relic completion bonus hey!!! i know you gdstash!!! :wink:

pharma is mostly for survival here. build is max dmg zero sustain.

anyway, pharma or not, crazy result and super good run! :+1: builds like that are not viable anymore without greens and pharma (i just canā€™t stomach that setting up mortars beforehand!!!:wink:)