(stats with most procs)
no green setup - https://www.grimtools.com/calc/p25o0dlZ (crafted with slow res)
crucible of death 3b/vb in 7:44 - https://youtu.be/zipYNUY5U5Q
shattered realm 75 - https://youtu.be/Bv8MAHh7EWE
FOIBOI Hybrid Fire Retal Flames of Ignaffar Paladin
Time for a niche build. Pushed - hopefully - to the limits. Flames of Ignaffar is not a strong skill to begin with. Fire retal is not a strong concept outside a few items. Together they make a perfectly fine low-tier build that’s - honestly - as gimmicky as they go but functional. For the strongest FoI, I recommend a chaos deceiver/purifier with partial Black Flame set and Solael’s Devourer crossbow. This is ok but is held back by a few things I’m going to mention by the end.
HOW IT WORKS OFFENSIVELY:
We divide our attention between stacking 1) regular fire and burn, 2) %all retal and 3) flat fire retal. 1) is realized by maxing relevant nodes in FoI. 2) and 3) by 16% retal added from the weapon and the book. The result is not bad on paper: somewhere around 40k fire+burn on FoI tooltip. But because much of the 2) and 3) is on temporary procs this number is not very consistent.
Problem is cast speed which is only capped at the peak and with top rolls on everything.
HOW IT WORKS DEFENSIVELY:
Because FoI has only 34% weapon damage (EDIT: current, better version uses the conduit with extra 24% wpn dmg to FoI instead Avenger of Cairn from the first version at the time of writing this) we only get 1/3 of the sustain from adcth. So it had to be stacked quite high (26%). Ghoul helps as a circuit breaker. Bane and Hyrian’s Glare also give regular heals.
Besides, we have quite a nice dmg absorb from 3 sources: Seal, Ascension and Phoenix. And regular half-tanky stats from gear with good res overcaps (except acid and pierce - rest is very good in game) and not too bad armor and da.
Problem is cc res which couldn’t be helped without greens. And no 100% armor absorption because attribute requirements (1035 physique, 511 cunning and 724 spirit) are tight (exactly to the point) and had to be fixed with components. Health could also be higher…
WHAT COULD BE CHANGED:
First of all, no phys to fire conversion anywhere. For every 100 fire retal we got 35 phys retal that’s completely unused. This is because fire retal gear is scarce and we have to boost %retal modifier using phys gear (this also prevents us from using a regular fire gear). This makes fire retal a big underdog to phys retal which never has problems converting everything that comes its way (as of late even acid).
- This could be fixed by adding 50% phys to fire to Agrivix Consumption (to FoI or inquisitor passive).
Secondly, Consumption of Agrivix is an off-hand supporting a spam cast (CT) and a channeling cast (FoI) but giving no cast speed.
- This also could be changed by adding 8/12% cast speed to Consumption of Agrivix.
Thirdly, fire retal devotions are far behind phys in terms of tankiness especially cc res. It should be the other way. Phys retal already has stun res from soldier mastery, yet half the blue and white devotions give some. (Not to mention phys retal can take fire devotions and easily convert).
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Some moderate cc res could be provided for builds that do not go east on devotions or Ascension+Aeon.
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Another little thing: Serenir’s Commendation medal proc could be changed from on block to something else. This medal is very poor here, and fire retal has no other afaik.
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Yet another thing: Arcane Empowerment could give %retaliation damage along with %all damage. Inquisitor has none of that at the moment anywhere.
THANKS FOR READING AND ALL FEEDBACK WELCOME.