The playstyle is the same as Belzzzz’s build but with some different gear and devotion choices, as well as full aether to lightning conversion. Quickly apply all your dots (with near capped cast speed), and then Spam Obliteration in their face.
The energy problems have been solved, and the leech has been improved too. I still feel like a circuit breaker of some sort would be nice, but nothing can be done about that.
Character Sheet with Blood of Dreeg and Word of Renewal up.
Weapon: Spelldrinker and Temporal Tempest are both good options. I think Temporal Tempest results in slightly more damage but Spelldrinker completely nullifies the energy problem so it wins out. I like to use Temporal Tempest in SR as the extra movement speed is useful and energy problems aren’t as bad there.
Off-Hand: The build pretty much completely relies on Tome of Arcane Wastes so this slot is obvious. You can play around with Farath’s Cube with Seal of Skies but it’s not as good.
Amulet: Conduit is BiS here. If you don’t have access to the blueprint you can use Heart of Malmouth.
Rings: Reign of Ice and Fire are BiS for the proc. Time-flux band results in pretty similar or possibly better damage but doesn’t have the sustain. In SR you might need to use 1x Time-flux to cap slow resist.
Relic: Bane and Ignaffar’s Combustion result in similar damage so Bane gets the edge again for the sustain and OA.
Medal: I tested Mark of the Shadow Queen and it just wasn’t as good as Gildam Arcanum. Gildam Arcanum adds about 20% damage to both Word of Pain and Storm Box. Wendigo Eye is another option I tested and has similar performance to Gildam Arcanum but I wanted to remain greenless.
Helmet: Horns of Korvaak are BiS I think. I don’t think there are many options that compete.
Chest: Fateweaver’s Raiment provides you with so many resistances it’s impossible not to use it.
Shoulders: There are a few options here like Cortosian Scrolls, but I think Dawnshard Pauldrons beat them out.
Gloves/Pants: The Eastern Set is useful here if you have problems with getting enough OA. Other than that, the build is really in need of skill disruption protection so Arcane Harmony Leggings are important. As for gloves you can use Gauntlets of Ignaffar, Runesinged Handguards or a GD Stashed green.
Boots: The Final March has good stats all around including slow resist. In SR you might want to use Wyrmscale Footguards along with a Time-Flux band to keep your slow/stun resist capped.
Belt: Storm Shepherd provides much needed aether conversion. If you want to use greens you can GD stash and ugdenbog waistguard which would be better.
Craft everything for slow resist until cap, then either stun resist or %Physique
After updating the build with people’s suggestions I managed to do a 5:39 run with the normal 3 buffs/banner. Energy is no longer a problem, and the extra leech has helped a lot. I think this build is close to optimal without greens.
Video of SR80 with me dying once and fumbling with my buffs. I failed at SR81, but I’ve never failed to reach SR80.
Anyway, that’s all I’ve got to say about it. Let me know if I’m forgetting anything and any critique would be appreciated.