Hello, it’s my first build after new patch so I want to present something unusual, working pet/player hybrid. It’s Diviner Spellbinder with boosted pets stats + converted Oblivion - because it’s great skill both damage and survivality which do not require any skill points. Pets do a lot of damage, they can clean everything with just player casting buffs what I show on one of the videos. Ofcourse do not expect full-damage potential from them like from pure pet build, it’s not possible.
GT is still 1.1.8.1 but only some little pets stats are changed in 1.1.9, not a big deal.
Build
https://www.grimtools.com/calc/a2dQ34LV
One of the weakness is problem with resistances, hunt for pierce especially on belt/pants. For more tankyness Dryad can be taken instead of Shepard, binded to BH.
Choices to explain:
Weapon - Vit->Aether conversion, skill points, everything we need to.
Rings - we need chaos->aether conversion, otherwise double proc skill is very helpful.
Amulet - %all damage, +1 necromancer and bonus to pets. Some Necro conduit like aether BH or whatever for defensive stats is good either.
Medal - just for DA (needed after SR changes) and pet stats. Another very good choice is Mythical Mark of Anathema - more player oriented but I had same results with timer, only DA is much worse.
Belt + Pants - Belt for vitality->aether conversion, pants for Soul Harvest (flat damage and pet increases) and resistances. Hunt for resistances mostly, belt must cover conversion from weapon, 100% is needed.
Video of cleaning 65 shard once with pets only + casting buffs to show how we do without Oblivion:
Performance
CR 5:08 - can be faster probably but I am too lazy to do more runs
SR 100 - can go higher because out of Mot I am getting one shotted even by trash monsters so does not matter at higher deeps. But I am too lazy for the second time.
Ravager 1:53
Crate