*always a great hair day with this build
Foreword
During the 1.2 patch testing tons of stuff were buffed, some of it was nerfed, dozens of suggestions and reports were made by testers to Crate, most of them were accepted and implemented. I know, I was there. But few could’ve predicted the 180 turnaround that was the complete revision of health regeneration mechanic. HP regen was always more or less a supplementary healing mechanic for meta builds at best bar Avenger. After a complete overhaul it is now a formidable presence and a great alternative to ADTCH. But what if you combine two mechanics without sacrificing damage or other defenses? Will that break the meta?..
1.2.1.2 update!
Just a one small change: Solemn Watcher over Turtle for this spinning regening beast. Overall build became stronger after last patch EoR buffs.
The build
<<<< GRIMTOOLS >>>>*
*Craft everything for slow resistance
The reckoning thru questions
Why not take Eye of the Storm for more damage/flat?
I tested both relics and Pyroclasm was overall better for me. EoR’s tooltip is higher with EoS, but Pyroclasm offers a Vindictive Flame’s hard cap plus its proc is great in crowds and it’s an another source of passive leech.
No more questions! Build’s performance speaks for itself!
Omg, finally!
Gear/skills/devotions/levelling
All gear pieces are somewhat self-explanatory. Build is pretty lenient towards affixes on its greens. You can use a different pair of boots on it or even different pants, just be sure you will get similiar core stats as the build in grimtools.
Skill distribution is standard, we are maxing out our sources of flat however small EoR’s wd multiplier is and taking everything else that is needed. Devotion map is somewhat conservative, stolen loaned from @banana_peel himself.
This is the endgame build. It works as advertised once you equip required gear at character level 100 and repeat my grimtools as close as possible. For levelling/beginner guides look at this forum.
Gameplay
In Crucible and SR 75-76 everything is facetankable. Don’t leave Volcanic Stride from your Vire’s Might under Mad Queen tho. You can take up to 2-3 bosses in boss chunks at the same time, but obviously be mindful of who you are grouping up. Learn how to play the build by watching videos below.
Against Ravager you need a lot of buff potions to facetank him. And even then you have to dodge his sunders (and/or obviously totems). Have aether cluster ready.
Callagadra and Crate should be doable with heavy kiting while fighting only with blast shield or aether cluster up.
Stats
General (with Ascension up)
Videos
1.2.1.2 Cyclone Shieldbreaker vs. Ravager 1:13 kill
1.2.1.2 Cyclone Shieldbreaker vs. SR 75-76 5:17 run
Cyclone Shieldbreaker vs. SR 75-76 5:37 run
Cyclone Shieldbreaker vs. Ravager 1:13 kill
Cyclone Shieldbreaker vs. SR 90 5:03 run
In Conclusion
Cyclone’s support of Demolitionist side still raises some questions, like Chaos to Lightning conversion suggests that one should pump Hellfire Mines somehow, but even then, Mines damage in this build is kind of negligible. Ulzuin’s Pyroclasm relic could definitely use flat Lightning damage instead of the weird flat Burn damage as it’s the only Lightning relic for Demolitionist.