No, Thor. It’s a weapon switch bug.
Ravager 1:09, face tanked 1 Sunder burst
Ravager 1:11
Callagadra 1:32
Callagadra 1:44, no max Arcane Will
This build was intended to replicate the Hardcore survivability (and damage) of the top 1 Avenger Warder while having the option to switch to ranged on the fly.
Compared to the top 1 Warder, here are its pros and cons:
(+) Ranged & Melee option (Left 4 Druid) that is super fun
(+) High uptime Arcane Will (8s duration, ~3.4s cd)
(+) Higher effective DA due to above and Korvaak proc
(+) Mirror & Nullification
(+) ~9% higher Physical Resistance
(+) Much higher regens (5803 often, 11526 on Giant’s Blood, and Ghoulish Hunger as backup)
(+) Much much higher base and effective OA with +119% Crit Damage
(+) Flashy lightning graphics and skills, you wouldn’t fall asleep while farming SR (I did with Avenger Warder)
(-) 1 less dash skill
(-) 16% less Damage Reduction (War Cry vs peak Mythical Open Hand of Mercy)
(-) No Menhir’s Will
(-) No 100+ Armor procs
(-) Slightly less Attack Speed (except on Ghoul proc)
[I’ve tried similarly having a ranged option in Warden, but the DPS of Korvan Wyrm is sadly just less than half of Evoker of Elgoloth’s]
Now, what is the problem?
Well, there’s this annoying bug where, despite the Ultos’ Stormseeker not having any effect on the Wind Devil tree, swapping your weapon from it makes the Wind Devils disappear.
Both it and Evoker of Elgoloth have 0 impact on Wind Devil (or + to all Shaman skills) whatsoever, but switching between the two deactivates the pet tornadoes. Doing the same thing with a different melee weapon (i.e. Voldrak’s Crusher) doesn’t have this bug.
I really hope this bug gets fixed so that I could happily play Left 4 Druid <3
Hopefully Zantai remembers before the next update…
…swapping the weapon without the set bonus active does seem out of place as that should not register as adjusting skill points in wind devils. We’ll take a look at that one.
For now it’s still playable with just the axe, but sadly you wouldn’t be able to accumulate 9 Savagery charges via the crossbow (unless you’re ok with the Wind Devils disappearing whenever you switch to it).
[There’s a very high chance I would happily make a full guide of this once the bug is fixed, assuming nothing is heavily nerfed.]
New Alt Build:
GRIMTOOLS
(+) Stronger Rifle (needs more cunning) albeit double rare
Mythical Champion of the Light, albeit with a weaker dps, is a bug-free tanky melee alternative while Ultos’ axe is still bugged.
Ravager 1:10 face tanked with rifle (but can’t tank Sunder)
Updates
v1.1: Added cheap Primal Strike to make room Korvaak’s proc in Wind Devil for the juicy indirect 130+ OA & DA, more OA from Seal of Corruption and Stormcage Legguards, and Spellward Powder. All thanks to @mad_lee
v1.2: Now has 2 versions, the first having higher dps and high level Primal Strike and the second without Primal Strike and Elemental Storm but being a lot tankier with lots of DA and Ghoul devo, reliable vs Ravager and Calla
v1.3: Combined into just 1 version, as turned out 88 more Spirit allowed the Hardcore version to match the earlier version in damage while still being very reliable vs Calla & Ravager.
v1.4: Added Arcanist Mastery to get level 3 Conversion (Slow Res capped), minimized Oak Skin, put Giant’s Blood proc on Arcane Will
v1.5: Maxed Arcane Will, minimized Nullification, Oak Skin up to 7
v1.6: -4 Storm Touched, +3 Oak Skin, +1 Nullification, replaced 1 Dreeg’s Omen with Mankind’s Vigil to overcap Aether & Chaos res
v1.7: replaced 1 more Dreeg’s Omen with Mankind’s Vigil
v1.8: replaced all (4) Dreeg’s Omen’s with +16% Health total augments, +4 Storm Touched, -4 Oak Skin, changed ranged component to Hell Bane’s Ammo, added alt build with stronger ranged weapon (double rare)
v1.9: replaced three 4% Health augments with Dreeg’s Omen’s, 5 points of Spirit turned into Physique (no more accidental armor unequip unable to re-equip), now close to flat 17k HP