Thank you for reporting your crash.
As usual it seems to crash on a weapon, I guess you have auto tooltip checked (are you in Ultimate difficulty)?
If I am not mistaken both of these affix are base game affixes that are not modified in this game.
However Boneblade (tagWeaponSwordB010) appear to be a modded sword existing in the database and having 2 skill modifiers.
\records\items\gearweapons\swords1h\b010f_sword.dbr
The item doesn’t seem to crash the game when spawned with the console.
I can confirm I also crashed in the Den of the lost (Grim internal : Altar 3-5 The lost cavern) by kiling some random mobs in the area that dropped rare weapons with prefix/suffix.
I also have some issue with the summoning some npc (spirit guide for example), it works the first time I summoned him in an area, but if I change area and use the script again it doesn’t summon him.
I think you are not supposed to summon monsters so if you use skill_spawnpet (4_item_cratebox.dbr) you are supposed to summon a pet (4_transmogsmith_alive.dbr) so I suggest changing the template to pet with a life time of 1 (1= 1ms = 0.001s) to trigger the script.
By the way I didn’t verify your othe changes but you should also be aware that monsters can summon pets BUT pets should not summon pets (maybe it can trigger crashes).
You may also take a look at GDModSuite to help you track potential issues.
Also removing the features that doesn’t seem to have a lot of interest might help (why is there a suicide skill ?).
From your pdf :
ATTENTION: tried to make a new pfx
from a D3 pfx-file → the TEX file was missing and the pfx-editor could NOT gain any access on it EVEN IF IT WORKS in the
mod, so it showed a “glitchy” placeholder texture! TO FIX THIS → you HAVE TO copy this needed TEX file to the VANILLA-
RESOURCES and then you NEED to REBUILD ONLY THE VANILLA ARCHIVES!! THEN the pfx-editor will have access to
it! this is redicilous xD IF ANYONE KNOWS A BETTER WAY, or can tell me if my thinking is that confuse, PLEASE let me
know ;D → ADDED TO VANILLA RESOURCE AND REBUILD: "…/fx/textures/crusader_shield.tex
You can simply open the .tex file, export the texture into the source directory with same name and into .tga format (also you may need to flip it horizontally or vertically I don’t remembre there is an issue when exporting).Need to repeat it if it has an alpha channel and add the alpha channel if it has one.
ANyways I found the Diablo 3 mod has this texture