Just to let you know, I check this page literally every day to see if the mod has updated. I physically cannot go back to playing the game until it has.
To prove my devotion and sincerity to this cause, I have composed a poem that you and all others may read:
ahem
"'Twas the eve before Summer, and all through the land,
Every gamer sat waiting with patient demand.
Many hardcore heroes they were forced to reflect,
Who died ugly deaths (press F for respect).
And lo to my wonder that you should appear,
but a modder begetting a mod held most dear.
With features and choices and liberties new,
And limitless options for every playthrough.
A magical rogue, a mage that chops heads,
Or how 'bout a holy man who enslaves the undead?
A gun that shoots spells and a knight that drinks souls,
All can be any in Cairn, so Iām told.
Darkness shadows the land, taking on many forms,
The forest lays quiet, as if awaiting a storm.
The rocks on the land have run dry for too long,
But a red sun soon rises to greet a new Dawn.
'Twas an eve before summer, and thus ends my song:
PLEASE dear God PLEASE update before long!"
GD has the best modding scene and community tho, so nice to come to this forum and know I will see poems instead of fighting over skill trees. I cannot read another D4 topic on reddit or I will implode, every topic devolves into a bunch of school girls getting their periods for the first time it feels. Love you Grim Dawn.
I āalreadyā started working on an update, itās just going slow⦠I updated to the latest Zenith and D2, did some groundwork for D3 and GrimQuest (merged texts, animations) and will probably merge D3 in later today (or at least this week).
So it is coming, just not as fast. I will also still need to consolidate the animations, D3 added so many that I am now over the limit againā¦
I donāt understand this āconversionā, the item has elemental damage and takes a percentage of that and āconvertsā it to the same damage? Every other item that has a conversion mechanic converts to a damage different from the original damageā¦
Thats not what is says, it means it breaks all the elemental damage types into all elements. If you deal 10 fire damage, 59% of it (6) will be broken into all elemental damage (2 cold, 2 light, 2 fire).
hey is normal that items from Diablo 3 blacksmith like āCrusaderās Blade of the Warlordā requires 10000 phisique. how am i supposed to stack that much?
one more thing, iām having problem visualizing health globe spawend by the legendary diablo 3 amulet āRakoffās Glass of Lifeā. i do see them if i do back and forth in town.
Edit: 4/6 updated for DoM v1.4.0b
No text changed other than version number.
If you are concerned about the DoM version number that appears in the game, replace it.
Since v1.40 (a), the token trader does not do the job of converting unique items to tokens. In other words, the unique item remains in the inventory and does not become a token. In v1.30a, he redeemed the uniques for tokens.