Of course I don’t play every build ever made, that’s not possible for anyone, not even the builders here.
It’s a bit ignorant to imply I don’t understand the chain reaction of changes though or that some builds rely on damage to survive. It’s not unusual for nerfs to come with new defensive stats in other places, for example, though that seems to just be ignored cause there was ONE NERF.
Defensive stats are easier to find now than ever in ways that don’t even require endgame gear. In fact that’s something we seek to address further as we look at Epics and Rares for the next big patch.
It is also a historical fact that some builds are pushing for more fragile approaches than ever and counting on flawless piloting to get them through, then if they lose some of that damage they are #deadbuilds. Balancing a build’s offense and defense has suffered, and it shouldn’t.