The GM of the 17th June showed off the items coming in the Loyalist Pack 2, 4 new quirky levels for the Shattered Realm as well as more updated fxs. Oh, and some new Legendary sets as well.
Not a lot spoiled in this stream of the 21st June, but what was is big news for many players.
dave45788 : did you add new legendary items beside the set items to the new patch ? @CrateEntertainment
Not this patch. Although in the next hotfix we’ll be adding a belt. Because feedback was that all the changes we made to this one belt killed too many builds so we’re just going to kinda bring back the old belt and make a new version of the belt we wanted to make. Oh yes, the Totally Normal items got added in the patch.
EnemyEX : any news on the Xbox One version yet?
The work on that is obviously not finished. Just with this patch actually you guys got voice chat functionality built into the game and that was something that was required for the Xbox. I have a feeling, not 100% confirmed yet, that there’ll be some optimisations coming next patch. Not like the next hotfix, but the next big patch we’ll be doing that should include optimisations that are aimed for the Xbox, but will benefit the game. Specifically involving lighting calculations and lighting has been actually very taxing on this game in the past so should actually have a notable improvement on that for people in the game.
Bigdaddyyumyums : So any chance you’ll change thermite mines to a singular mine with a bigger aoe? I believe I read on the forums you said it won’t bounce off of enemies that way
I’ve got something better for you because I’ve got the mines spawning in the usual trio they do, but at the target point and that’s coming in the next hotfix. So they’re going to be place just like the Inquisitor’s runes, just like the mortar trap and they will still do it as a trio.
Grava: So what’s next for you guys.
There’s the next rogue-like dungeon and the whole quest that goes with it. There’s going to be a huge dungeon, there’s going to be a bunch of mini dungeons that lead to the rogue-like dungeon, it’s going to be great.
Grava: I wonder what Riggs’ real name is. I feel that Riggs isn’t his real name.
Zantai: That would be your head canon. You were the one who created the character.
Grava: Yeah, I don’t know. Pretty sure his real name isn’t Riggs though.
“The patch just came out and every forum, every reddit, discord, was like oh my god I can’t play the game because Grim Internals doesn’t work, I want my autoloot. So it’s like FINE, we’ll make it so you don’t have to reinstall Grim Internals every patch to get your autoloot. Coming in the next hotfix, probably next week, we’re introducing autoloot for components and crafting materials. And whenever you loot a component, whether you loot with autoloot or manually, it will automatically combine with any of those components in your inventory. Yes, you can turn it off, it’ll be off by default, but we’re going to make that an option in the game options that you can make that automatic autolooting components.”