Those that had a chance to stop by the livestream today have had their first look at a feature we are rolling out in an upcoming hotfix.
Due to popular demand for an auto-loot feature and the frequent frustration whenever we update the game and thus temporarily break the mod that enables it, we have decided to make auto-looting of Components and Crafting Materials a baseline feature.
Coming up in V1.1.4.0, you will have the option of toggling on this feature in the Game Options. It will be disabled by default, as new players should still get an opportunity to read the tooltips before they are sucked into their inventory, but for veterans you will soon be able to enjoy one of the great features popularized by Grim Internals!
In addition in the upcoming update, all Partial Components looted, whether with auto-loot or by clicking them, will automatically combine in your inventory!
Here is a little preview of the work-in-progress of this feature that was played during the livestream!
UPDATE:
After some internal deliberation, we’ve decided that the best course of action is to release Hotfix 1 with several bugfixes we wish to get in your hands sooner rather than later.
Meanwhile, the auto-loot feature and some other surprises we are working on will instead be released when they are ready in V1.1.4.0, likely in mid-July.
The new Roguelike Dungeon and Riggs’ questline will be released in V1.1.5.0.
Note that this is not going to have any impact on the release timeframe of the Riggs content, which is still expected later this year. We are simply inserting a surprise Major update in the middle, which means you get MOAR and get it posthaste…r.