Grim Dawn V1.1.0.0 Preview

As Grimtools has been updated recently and includes (most of) v1.1.0.0 changes, we thought it might be helpful to consolidate what’s coming in Grim Dawn’s next big patch for you to view in one place.

Do note that we are still making adjustments, so this changelog can and likely will change before its release. In fact, this changelog has some things not yet in Grimtools!

You can expect patch v1.1.0.0 on or before the release of Forgotten Gods later this month.

And as always, remember to wait and actually try the changes before going off about “dead builds”. :smiley:

V1.1.0.0

[Major New Features]

  • The Loot Filter has been overhauled to be much more versatile. You can now filter by Item Quality (including Monster Infrequents and Sets as special sub-categories), Item Type (ex. 1h melee weapons, helmets, etc.) and various Attributes (ex. Offensive Ability, Your Mastery Skills, % Damage, etc.)
  • A x64 launcher is now available. When starting up the game, you can now select whether to launch the original x86 client or the x64 client.
  • GOG and Steam users can now play together in Multiplayer as long as both are playing the same version of the game (v1.1.0.0 and future updates)

[Crucible]

  • Increased Life Leech Resistance for non-boss monsters by 5% on Gladiator difficulty
  • Might of Amatok: reduced % Damage Modifier to 28% and the Pet Bonus to 10%
  • Deathchill Beacon: increased % Resist Reduction when fully upgraded to -18%
  • Stonewall Banner: increased % Health Regeneration bonus to 30%/60% and % Health bonus to 15%/20%
  • Vanguard Banner: reduced % Crit damage bonus to 5%/8% and % Offensive Ability bonus to 4%/6%. Increased flat Offensive Ability to 80/160.

[Tech]

  • Skill tooltips now update with % Energy Cost Reduction bonuses.

[Game]

  • Cunning and Spirit now grant 1 Health per point in addition to their previous bonuses. Physique continues to grant 2.5 Health per point. This change does not affect monster health.
  • Increased Life Leech Resistance for non-boss monsters by 5% on Ultimate difficulty
  • Reduced sell value of all equipment by 12% and increased Iron Bit drops by 30%
  • Updated back-end formulas for shield block behavior that sometimes resulted in higher than displayed block chance, but also less damage blocked than intended against high damage attacks.
  • Fixed an issue where Waist Epic and Legendary items had excessively high sell values, which in turn made using the Inventor’s services on Waist items excessively high.
  • Fixed an issue where excessive quantities of Iron Bits dropped in Multiplayer when using Instanced Loot
  • Angrim has shared some of his smithing knowledge with Duncan, reducing the % Armor crafting bonus to average of 3%. This change is retroactive.
  • Duncan has taken the lessons to heart, replacing his % Elemental Resist crafting bonus with Defensive Ability. This change is not retroactive.
  • Increased % Energy Regeneration crafting bonus to average of 12%. This change is retroactive.
  • Normalized Retaliation damage types from all sources. With some exceptions where it makes thematic sense, all Retaliation effects are now either Physical, Fire, Acid or Lightning (or their respective dots).

[Itemization]

  • Many item skill modifiers and granted skills have received the new % of Retaliation Damage added to Attack stat. In some cases, new modifiers have been introduced for this stat (Forgotten Gods only).
  • Reduced level requirements for low level item sets
  • Adjusted values on most Consumable items
  • Relic - Bysmiel’s Domination: reduced % Total Speed for pets on the skill proc to 45%
  • Relic - Citadel: replaced % Damage Reflected with 90% All Retaliation damage, increased Internal Trauma Retaliation on the granted skill to 860
  • Relic - Iskandra’s Balance: added % Lightning damage to chance of damage bonus
  • Relic - Reckoning: increased Physical damage on the skill proc and increased its activation chance to 50%
  • Component - Attuned Lodestone: added 24 Offensive Ability, increased Lightning Retaliation to 1-260, removed % All damage
  • Component - Arcane Lens: added 24 Defensive Ability
  • Component - Arcane Spark: increased Offensive Ability to 44
  • Component - Black Tallow: added 15 Defensive Ability
  • Component - Bloody Whetstone: added 5% Crit damage, increased % Bleed Duration to 30%, removed % All damage
  • Component - Corpse Dust: increased % Health Regeneration to 24%
  • Component - Dread Skull: increased % Bleed Duration to 30%
  • Component - Ectoplasm: increased Energy Regeneration to 2.4
  • Component - Imbued Silver: increased Defensive Ability to 30
  • Component - Mark of Illusions: increased Defensive Ability to 32
  • Component - Mark of the Myrmidon: replaced % Damage Reflected with 180 Physical Retaliation
  • Component - Oleron’s Blood: increased Offensive Ability to 24
  • Component - Prismatic Diamond: replaced % Damage Reflected with 4% Health
  • Component - Purified Salt: increased Defensive Ability to 30
  • Component - Roiling Blood: increased Offensive Ability to 18
  • Component - Seal of Night: reduced damage on the granted skill
  • Component - Serrated Shell: increased Physical Retaliation to 136
  • Component - Shard of Beronath: increased Offensive Ability to 32
  • Component - Soul Shard: increased % Vitality Resist to 20%
  • Component - Wardstone: increased % Elemental Resist to 15%
  • Component - Vengeful Wraith: increased Offensive Ability to 24 and Cold Retaliation to 120
  • Faction - Devil’s Wrath Seal: replaced % Damage Reflected with 62 Aether Retaliation
  • Faction Augment - Wraith’s Scream: added 12 Vitality damage, removed % Stun Resist
  • Faction Augment - Skyshard Powder: removed % Freeze Resist
  • Epic - Bloodreaper’s Cowl: replaced Bleed Retaliation with 90 Health
  • Epic - Champion of the Light: increased Lightning Retaliation to 90-1700
  • Epic - Crest of the Legion: increased Physical Retaliation to 520 and % Physical damage to 33%
  • Epic - Dawnshard Bulwark: increased Fire Retaliation to 860
  • Epic - Desecrator Treads: replaced Vitality Retaliation with 110 Health
  • Epic - Elemental Balance Set: removed % Weapon damage from the skill proc, reduced Fire and Cold damage bonuses to 9
  • Epic - Elemental Harmony Set: reduced % Weapon damage on the skill proc to 8%, reduced Fire and Cold damage bonuses to 14
  • Epic - Empowered Bloodreaper’s Cowl: replaced Bleed Retaliation with 150 Health
  • Epic - Empowered Crest of the Legion: increased Physical Retaliation to 1050 and % Physical damage to 55%
  • Epic - Empowered Essence of Beronath: replaced % Damage Reflected with 22% Aether Resist
  • Epic - Empowered Flamebreaker: increased Fire Retaliation to 900
  • Epic - Empowered Maiven’s Hood: removed % Damage Reflected, increased Health to 400
  • Epic - Empowered Maw of the Beast: increased Health Regeneration to 50 and % Health Regeneration to 25%, removed Bleed Retaliation
  • Epic - Empowered Shield of Perdition: increased Acid Retaliation to 760
  • Epic - Essence of Beronath: replaced % Damage Reflected with 15% Aether Resist
  • Epic - Maiven’s Hood: replaced % Damage Reflected with 122 Health
  • Epic - Maw of the Beast: added 33 Health Regeneration and increased % Health Regeneration to 20%, removed Bleed Retaliation
  • Epic - Mythical Champion of the Light: increased Lightning Retaliation to 90-2400 and % All Retaliation damage to 90%
  • Epic - Mythical Crest of the Black Legion: increased Physical Retaliation to 1600
  • Epic - Mythical Dawnshard Bulwark: increased Fire Retaliation to 1450
  • Epic - Mythical Desecrator Treads: replaced Vitality Retaliation with 170 Health
  • Epic - Shield of Perdition: increased Acid Retaliation to 522
  • Epic - Warhammer of Heavenly Judgment: increased FIre Retaliation to 100% chance of 500-1200
  • Magic Suffix - Thorns: increased Physical Retaliation at levels 8+ for Shields
  • Rare Prefix - Caustic: increased Acid Retaliation
  • Rare Prefix - Flamewall: increased Burn Retaliation
  • Rare Prefix - Lich: removed % Damage Reflected
  • Rare Prefix - Overlord: increased Physical Retaliation
  • Rare Prefix - Incorruptible: removed % Damage Reflected
  • Rare Suffix - Blight: increased Poison Retaliation for Shields
  • Rare Suffix - Conflagration: increased Burn Retaliation for Shields
  • Rare Suffix - Elements: removed % Damage Reflected
  • Rare Suffix - Insight: skill proc now scales with item level
  • Rare Suffix - Valor: replaced % Damage Reflected with Offensive Ability
  • Rare Suffix - Vengeance: increased Physical Retaliation and removed % Damage Reflected
  • Rare Suffix - Venomclaw: replaced bonus to Nidalla’s Hidden Hand with +2 to Lethal Assault
  • Rare Suffix - Vicious Barbs: replaced Bleed Retaliation with % Chaos Resist
  • Rare Suffix - Wildfire: increased Fire Retaliation for Shields and Caster Off-hands
  • Monster Infrequent - added new stat bonuses to all Nemesis Shoulders
  • Monster Infrequent - Bloodsworn Codex: increased % Damage Modified modifier for Summon Briarthorn to 16%
  • Monster Infrequent - Colossal Fortress: increased Fire Retaliation
  • Monster Infrequent - Enslaved Wraith: increased Lightning damage modifier for Storm Box of Elgoloth to 70
  • Monster Infrequent - Fleshwarped Archive: increased % Damage Modified modifier for Summon Hellhound to 12%
  • Monster Infrequent - Slathsarr’s Crest: reduced % Weapon damage modifier for Panetti’s Replicating Missile to 16%
  • Monster Infrequent - Spectral War Shield: increased Vitality Retaliation. Increased % Energy Cost modifier for Drain Essence to 30% on the higher level version (12% at low levels).
  • Monster Infrequent - Zarthuzellan’s Tome: replaced Duration modifier for Blackwater Cocktail with Burn damage and 100% of Chaos dealt as Fire modifiers

Legendary Non-Set Items

  • Band of the Eternal Haunt: reduced % Aether Resist Reduction on the skill proc to -10%
  • Blood Sigil of Ch’thon: reduced damage on skill proc
  • Bloodfury Spaulders: replaced Bleed Retaliation with 25% Increased Bleed and Vitality Decay Duration
  • Combustion Band: added 5 Fire damage
  • Conduit of Arcane Whispers: reduced Aether damage modifier for Panetti’s Replicating Missle to 33
  • Crown of the Winter King: added 50% of Physical dealt as cold for pets
  • Dreadfire: added -10% Aether/Fire Resist Reduction to the skill proc
  • Fang of Ch’thon: added 5% Attack Speed, reduced % Chaos Resist Reduction to -10%
  • Farath’s Cube: increased % Cold/Lightning Resist Reduction modifiers for Storm Box of Elgoloth to -12%
  • Gildor’s Guard: added 40% Elemental Resist, reduced % Bleed Resist to 18%
  • Guardian of Death’s Gates: added 45% of Physical dealt as Vitality for pets
  • Malakor’s Infusion: reduced Elemental damage on the skill proc to 18
  • Mantle of Mogdrogen: added +3 to Overload
  • Mark of the Forbidden: replaced % Damage Reflected with 220 Acid Retaliation
  • Mythical Anderos’ Amplifier: added 70 Fire damage modifier for Mortar Trap, reduced Fire damage modifier for Rune of Kalastor to 40
  • Mythical Avenger of Cairn: increased Physical Retaliation to 646-940
  • Mythical Band of the Eternal Haunt: reduced % Aether Resist Reduction on the skill proc to -10%
  • Mythical Bane of the Winter King: increased Cold damage for players and pets on the granted skill to 26-48
  • Mythical Bloodfury Spaulders: replaced Bleed Retaliation with 30% Increased Bleed and Vitality Decay Duration
  • Mythical Chilling Grip of Hagarrad: removed Freeze modifier for Chilling Rounds and increased the Cold damage modifier to 66
  • Mythical Circlet of the Great Serpent: added 100% Mind Control Resist for pets, added 35 Acid damage modifier for Summon Blight Fiend
  • Mythical Codex of Eternal Storms: added 25% Crit damage modifier for Mortar Trap
  • Mythical Codex of Truth: added -1s Cooldown modifier for Horn of Gandarr
  • Mythical Combustion Band: added 8 Fire damage, 6% Attack Speed and +2 to Fire Strike
  • Mythical Crimson Spike: increased Vitality damage modifier for Ring of Steel to 200
  • Mythical Gildam Arcanum Commendation: increased Elemental damage modifier for Storm Box of Elgoloth to 85
  • Mythical Crown of the Winter King: increased % Attack Speed for pets to 12% and added 50% of Physical dealt as cold for pets
  • Mythical Crystallum: increased Lightning damage modifier for Storm Box of Elgoloth to 70
  • Mythical Deviltongue: added 10% Attack Speed
  • Mythical Dread Armor of Azragor: added 35 Offensive Ability
  • Mythical Dread-Mask of Gurgoth: added 40 Elemental damage modifier for Storm Box of Elgoloth, added 120 Lightning damage and 100% of Physical dealt as Lightning modifiers for Mortar Trap
  • Mythical Dreadfire: added -10% Aether/Fire Resist Reduction to the skill proc
  • Mythical Dreadweaver: replaced Resist Reduction modifier for War Cry with a 10% Attack Damage Converted to Health modifier
  • Mythical Executioner’s Judgment: added 50% of Physical dealt as Cold modifier for Cadence
  • Mythical Exonerator: added 25 Lightning damage and 100% of Physical dealt as Lightning modifiers for Cadence
  • Mythical Fang of Ch’thon: added 8% Attack Speed, reduced % Chaos Resist Reduction to -15% and increased % Vitality Resist Reduction to -15%
  • Mythical Fiendgaze Tome: added 100% of Cold dealt as Chaos for pets
  • Mythical Glyph of Kelphat’Zoth: added +2 to Iskandra’s Elemental Exchange and 20% of Physical dealt as Lightning for pets
  • Mythical Grim Fate: increased Fire damage modifiers for Thermite Mine and Sigil of Consumption to 70 and 80, respectively, increased Radius modifier for Thermite Mine to 0.5
  • Mythical Guardian of Death’s Gates: increased % Physical dealt as Vitality for pets to 45% and increased Summon Limit modifier for Raise Skeletons to +3
  • Mythical Hellborne: increased Burn Retaliation to 2800
  • Mythical Infernal Brimstone: increased Burn Retaliation to 2800
  • Mythical Malakor’s Infusion: reduced % Elemental Resist Reduction modifier for Aura of Censure to -8% and its Elemental Damage modifier to 70. Reduced Elemental damage on the skill proc to 24
  • Mythical Mark of the Forbidden: replaced % Damage Reflected with 380 Acid Retaliation
  • Mythical Mask of Infernal Truth: added +1 Summon Limit and -20% Energy Cost modifiers for Mortar Trap
  • Mythical Necrolord’s Gaze: added 8% Crit damage for pets
  • Mythical Necrolord’s Shroud: added flat Vitality damage bonus to the granted skill
  • Mythical Night’s Embrace: added 20% Crit damage modifier for Shadow Strike and Trozan’s Sky Shard. Increased Cold Resist Reduction on the granted skill to -20% and added -20% Pierce Resist Reduction to it.
  • Mythical Panetti’s Replicating Wand: removed % Run Speed Slow modifier for Panetti’s Replicating Missile, it has been moved to Mythical Tome of Names
  • Mythical Pestillence of Dreeg: added 402-766 Acid Retaliation, updated stats on the granted skills. All plagues now have some form of Resist Reduction.
  • Mythical Plaguebearer of Dreeg: reduced Resist Reduction and increased damage on the skill proc, increased % Crit damage modifier for Dreeg’s Evil Eye to 15% and the % Offensive Ability for pets to 10%
  • Mythical Raka’Jax: added +3 to Lightning Tether and increased Electrocute damage modifier for Storm Box of Elgoloth to 200
  • Mythical Reaper of the Accursed: increased Offensive Ability to 85, removed modifier for Call of the Grave
  • Mythical Reaver’s Claw: reduced Pierce modifier for Cadence to 50
  • Mythical Reign of Ice and Fire: added 8% Attack Damage Converted to Health on the skill proc
  • Mythical Rune of Elgoloth: added +3 to Heavy Ordnance, added 1-210 Lightning damage modifier for Mortar Trap
  • Mythical Skybreach Bulwark: increased Lightning Retaliation to 1-2605
  • Mythical Sash of the Immortal Sage: increased Health to 600
  • Mythical Spark of Ultos: increased Duration modifier for Wind Devil to 12s, added -0.8s Cooldown modifier for Stun Jacks, reduced Lightning damage for pets on the granted skill to 1-30
  • Mythical Spellgaze: reduced % Weapon damage modifier for Panetti’s Replicating Missile to 18%
  • Mythical Spiritbinder Glyph: proc now has a 15% chance to trigger on Attacks, rather than triggering on Crits
  • Mythical Stormheart: increased % Electrocute Duration to 50%, % Attack Speed to 8% and Offensive Ability to 60
  • Mythical Temporal Tempest: increased % Cast Speed to 24% and increased Aether dealt as Lightning to 45%
  • Mythical Tome of Names: added 30% Run Speed Slow modifier for Panetti’s Replicating Missile, which was previously on Mythical Panetti’s Replicating Wand
  • Mythical Touch of Purity: added 8% Increased Healing Received (Forgotten Gods only)
  • Mythical Turion’s Reprisal: increased Elemental Retaliation to 1850
  • Mythical Vileblood Mantle: replaced Bleed Retaliation with 18% Elemental Resist
  • Mythical Voidwhisper Band: increased Chaos damage for pets on the skill proc to 15 and reduced the % of Physical dealt as Chaos to 33%
  • Mythical Whisperer of Secrets: added 144 Health and increased bonus to Circle of Slaughter to +3. Increased Bleed damage modifier for Ring of Steel to 160 and Pierce damage modifier for Blade Arc to 74
  • Mythical Will of Bysmiel: added +2 to Overload and a +1 Projectile modifier for Summon Familiar. Removed +1 Summon Limit modifier for Summon Familiar (This modifier was created at a time when the Familiar was in a weaker place in terms of damage output, which has since changed. For fans of double Familiars, fear not, the modifier has found a new home as part of a set in Forgotten Gods.).
  • Mythical Witching Hour: reduced Resist Reduction for pets on the granted skill to 20
  • Mythical Wraithborne Legwraps: reduced bonus to Spectral Wrath to +2
  • Mythical Wyrmbone Mask: added 50% Electrocute Duration, added 100% of Physical dealt as Lightning modifier for Stun Jacks and increased its Electrocute damage modifier to 150, added 100 Electrocute / 2s modifier for Horn of Gandarr
  • Mythical Voidmancer’s Cord: added +3 to Elemental Balance
  • Mythical Zolhan’s Revenge: removed % Damage Reflected, replaced chance of Pierce Retaliation and Stun with additional Physical Retaliation
  • Nightclaw: increased Bleed damage on the skill proc
  • Pestillence of Dreeg: updated stats on the granted skills. All plagues now have some form of Resist Reduction.
  • Plaguebearer of Dreeg: reduced Resist Reduction and increased damage on the skill proc
  • Ravager’s Dreadgaze: reduced the % Crit damage version to 3% and increased the % Health version to 6%
  • Spark of Ultos: reduced Lightning damage for pets on the granted skill to 1-25
  • Spiritbinder Glyph: proc now has a 15% chance to trigger on Attacks, rather than triggering on Crits
  • The Pummeler: added 290 Physical Retaliation
  • Turion’s Reprisal: increased Elemental Retaliation to 820
  • Vileblood Mantle: replaced Bleed Retaliation with 15% Elemental Resist
  • Voidwhisper Band: increased Chaos damage for pets on the skill proc to 9 and reduced the % of Physical dealt as Chaos to 33%
  • Witching Hour: reduced Resist Reduction for pets on the granted skill to 16
  • Wyrmbone Mask: added 30% Electrocute Duration
  • Zolhan’s Revenge: removed % Damage Reflected, replaced chance of Pierce Retaliation and Stun with 900 Physical Retaliation

Legendary Set Items

  • Allagast’s Masterpiece Set: increased Defensive Ability bonus to 50, replaced bonus to Star Pact with +3 to Arcane Will. Added 200% Lightning damage, 10% Cooldown reduction and +1s Duration modifiers for Deadly Aim.
  • Allagast’s Mantle: replaced bonuses to Star Pact and Word of Renewal with +4 to Arcane Will and +2 to Deadly Aim
  • Allagast’s Stormbinder: base damage is now a split of Aether and Lightning
  • Ardor of Octavius Set: reduced Physical damage modifier for Rune of Kalastor to 30
  • Visor of Octavius: reduced Internal Trauma modifier for Rune of Kalastor to 70
  • Barrelsmith’s Destroyers Set: added 10% Cooldown Reduction bonus, added 18 Resist Reduction modifier for Canister Bomb
  • Mythical Barrelsmith’s Crossfire: increased Lightning damage modifier for Grenado to 150
  • Mythical Barrelsmith’s Salvo: increased Lightning damage modifier for Canister Bomb to 80. Moved the Resist Reduction modifier for Canister Bomb to the Set bonus.
  • Belgothian’s Slicer: removed Defensive Ability modifier for Markovian’s Advantage (this modifier was bugged and not correctly applying to the skill. As the set is not exactly struggling, we opted to remove the bugged modifier instead of replacing it)
  • Black Flame Covenant Set: replaced bonus to Possession with +3 to Sigil of Consumption
  • Orb of the Black Flame: increased bonus to Possession to +2
  • Black Scorch Covenant Set: added 100% of Fire dealt as Chaos and +2s Duration modifiers for Sigil of Consumption. Replaced bonus to Possession with +3 to Sigil of Consumption.
  • Mythical Orb of the Black Flame: increased bonus to Possession to +2 and increased % Chaos Resist Reduction on the skill proc to -20%. Added 8% Attack damage Converted to Health and 50 Chaos damage modifiers for Sigil of Consumption.
  • Beastcaller’s Cowl: removed Physical damage from skill proc, reduced % Attack Speed to 15%
  • Bloodsong: increased Pierce Ratio to 45%, damage adjusted accordingly
  • Dagallon’s Destruction Set: set has been redesigned to focus on supporting dual gun gameplay.
  • Dawnbreaker’s Light Set: removed % Damage Reflect, increased % All Retaliation damage bonus to 150%
  • Dawnseeker’s Light Set: removed % Damage Reflect, increased % All Retaliation damage bonus to 220%
  • Mythical Dawnbreaker’s Duty: increased Lightning Retaliation to 600-2000
  • Deathmarked Claw: reduced Cold damage to 16
  • Deathmarked Decapitator: reduced Cold damage to 16
  • Deathmarked Hood: removed % Crit damage
  • Diviner’s Vision Set: increased Vitality damage bonus for pets to 42 and added 150% All damage and 100% of Cold dealt as Aether for pets, added -2s Cooldown modifier for Devastation
  • Invoker’s Will Set: reduced % Elemental Resist on the skill proc to -24%
  • Iskandra’s Unification Set: added 20 Aether damage, removed % Pierce Resist (it has been moved to the Necklace)
  • Mythical Iskandra’s Focusing Prism: added 24% Elemental Resist and 35% Pierce Resist, removed % Fire and Cold Resistances
  • Iskandra’s Unity Set: added 14 Aether damage, removed % Pierce Resist (it has been moved to the Necklace)
  • Iskandra’s Focusing Prism: added 20% Elemental Resist and 30% Pierce Resist, removed % Fire and Cold Resistances
  • Korba’s Fury Set: reduced Cold damage bonus to 14-22, increased Cold damage modifier for Savagery to 20
  • Korba’s Hood: reduced Cold damage modifier for Savagery to 15
  • Krieg’s Armament Set: added 22 Aether damage and 25 Reduce Resist / 3s modifier for Reckless Power
  • Light’s Guardian Set: added 100 Lightning damage modifier for Storm Box of Elgoloth and a 100% of Physical dealt as Lightning modifier for Stun Jacks
  • Mythical Blade of the Black Flame: % Damage Reduction modifiers for Albrecht’s Aether Ray and Flames of Ignaffar have been moved to Mythical Visage of the Black Flame
  • Mythical Bloodsong: increased Pierce Ratio to 45%, damage adjusted accordingly
  • Mythical Deathmarked Claw: reduced Cold damage to 23, reduced Cold damage modifier for Whirling Death to 60
  • Mythical Deathmarked Decapitator: reduced Cold damage to 23, reduced % Crit damage modifier for Execution to 33%
  • Mythical Deathmarked Hood: removed % Crit damage, reduced Cold damage modifier for Amarasta’s Quick Cut to 18
  • Mythical Guillotine: removed Pierce Ratio, damage adjusted accordingly
  • Mythical Visage of the Black Flame: added 18% Damage Reduction modifiers for Albrecht’s Aether Ray and Flames of Ignaffar, which were previously on Mythical Blade of the Black Flame
  • Mythical Wildblood Crusher: added 5 Energy Regeneration
  • Mythical Wildblood Mantle: replaced % Bleed Resist with % Poison Resist
  • Nature’s Call Regalia Set: added +5s Duration modifier for Conjure Primal Spirit
  • Mythical Beastcaller’s Cowl: removed Physical damage from skill proc, reduced % Attack Speed to 20%
  • Radaggan’s Folly Set: increased Energy Regen bonus to 6 and increased Vitality damage modifier for Sigil of Consumption to 150
  • Rage of Agrivix Set: added modifiers for Callidor’s Tempest and Siphon Souls that were previously on the Mythical Codex of Agrivix. Added 110 Fire damage and 8% Cast Speed modifiers for Vindictive Flame.
  • Mythical Codex of Agrivix: moved skill modifiers to set bonus and removed % Weapon damage modifier for Callidor’s Tempest
  • Rimetongue Set: increased Energy Regen bonus to 8
  • Runebinder’s Hat: reduced Fire damage modifier for Rune of Kalastor to 50
  • Shepherd of Lost Souls Set: increased Health bonus to 10%. Increased Vitality damage bonus for pets to 28. Added 40% Health, 30% Physical Resist and 20% Attack/Cast Speed modifiers for Raise Skeletons.
  • Mantle of Lost Souls: added 30 Defensive Ability
  • Mask of Lost Souls: increased Cooldown reduction modifier for Raise Skeletons to -1.5s, replaced bonus to Rotting Fumes with +2 to Will of the Crypt
  • Shard of Lost Souls: added 50% of Fire dealt as Vitality bonus for pets, added 100% of Fire dealt as Vitality modifier for Summon Hellhound, replaced bonus to Summon Blight Fiend with +2 to Summon Hellhound and increased bonus to Hellfire to +3
  • Stoneguard Set: increased % All Retaliation damage to 200%
  • The Clairvoyant’s Focus Set: added 100% of Vitality dealt as Aether modifier for Doom Bolt, added -15% Aether/Chaos Resist modifier for Curse of Frailty
  • The Guillotine: removed Pierce Ratio, damage adjusted accordingly
  • The Sacred Balance Set: reduced % Weapon damage on the skill proc to 20%
  • The Sacred Harmony Set: added 25 Cold damage and 14% Weapon damage modifiers for Fire Strike, moved the Acid Conversion to a Modifier for Flame Touched. Reduced % Weapon damage on the skill proc to 25% and Resist Reduction to 26.
  • Mythical Nex: reduced Cold damage modifier for Fire Strike to 25
  • Mythical Ortus: reduced Fire damage modifier for Shadow Strike to 90
  • The Spellscourge Set: added 4 Energy Regeneration and 8% Cooldown Reduction bonus. Increased % Armor bonus to 15% and increased % Weapon damage modifier for Devastation to 22%.
  • Spellscourge Vanguard: added +2 to Devastation
  • Ulzuin’s Infernal Avatar Set: increased damage dealt by the skill proc, added 50% of Chaos dealt as Fire bonus
  • Mythical Heart of Ulzuin: replaced modifier for Vindictive Flame with 12% Heal modifier for Blast Shield
  • Wildblood Crusher: added 4 Energy Regeneration
  • Wildblood Mantle: replaced % Bleed Resist with % Poison Resist

[Class & Skills]
Devotion

  • Abomination: reduced Acid damage to 10
  • Affliction: reduced Vitality damage to 5-10
  • Anvil: added 10 Offensive Ability
  • Attak Seru: reduced Elemental damage to 10
  • Behemoth: increased Health Regeneration bonus to 32, % Health Regeneration bonus for players to 25% and to 50% for pets and % Health to 5%. Added 4% Increased Healing Received, removed % Constitution bonus (Forgotten Gods only).
  • Blades of Nadaan: reduced Pierce damage to 8
  • Blind Sage: replaced % Cold/Fire/Lightning Resist with 25% Frostburn/Burn/Electrocute Duration, added 15% Elemental Resist
  • Crab: reduced Elemental damage to 10
  • Dying God: reduced Chaos damage to 5-18
  • Harvestman’s Scythe: increased % Defensive Ability to 3%. Added 6% Increased Healing Received, removed % Constitution bonus (Forgotten Gods only).
  • Leviathan: reduced Cold damage to 14-16
  • Light of Empyrion: reduced Physical damage to 6-8
  • Lizard: added 3% Increased Healing Received, removed % Constitution bonus (Forgotten Gods only)
  • Messenger of War: added 120 Physical Retaliation, 15% Elemental Resist and 45 Offensive Ability. Removed % Damage Reflected, % Pierce Resist and Armor.
  • Targo the Builder: added 8% Aether Resist and 8% Chaos Resist
  • Oleron: reduced Physical damage to 9-11 and Internal Trauma damage to 18
  • Rhowan’s Scepter: reduced Physical damage to 8
  • Scales of Ulcama: increased Health Regeneration to 10, % Health Regeneration to 20%, Energy Regeneration to 3, % Energy Regeneration to 20% and % All damage to 50%.
  • Tempest: reduced Lightning damage to 1-20
  • Ulzuin’s Torch: reduced Burn damage to 18
  • Unknown Soldier: reduced Pierce damage to 9
  • Wendigo: replaced % Vitality Resist with 4% Physical Resist, increased Health to 150
  • Arcane Currents: increased damage scaling with rank and increased wave width and speed
  • Blizzard: increased Target Radius to 6.5 and reduced damage scaling with rank
  • Fetid Pool: significantly increased damage scaling with rank. Slow now scales at ranks 16+ to 30%.
  • Flame Torrent: fixed an issue where this Celestial Power could trigger more often than intended when assigned to skills that summon multiple pets
  • Hungering Void: reduced % Crit damage for players to 35% and for pets to 14%
  • Phoenix Fire: added Burn Retaliation
  • Shield Wall: replaced % Damage Reflect with Physical Retaliation
  • Whirlpool: reduced Cooldown to 2s

Soldier

  • Counter Strike: added % of Retaliation Damage added to attack, 16% at rank 16, 22% by max ultimate rank (Forgotten Gods only)

Demolitionist

  • Demon Fire: increased Chaos damage scaling with rank, particularly at ultimate ranks. Increased % Burn damage scaling with rank to 120% by rank 12, 220% by max ultimate rank.
  • Agonizing Flames: added Fire damage and increased Resist Reduction scaling at ultimate ranks to 35 by max ultimate rank
  • Canister Bomb: reduced Cooldown to 7s
  • Full Spread: increased Damage scaling with rank and added 0.3m Explosion Radius bonus
  • Grenado: projectile no longer collides with other projectiles
  • Shattering Blast: increased % Crit damage scaling with rank to 55% by rank 12, 75% by max ultimate rank. Added % of Retaliation Damage added to attack, 24% at rank 12, 30% by max ultimate rank (Forgotten Gods only).
  • Thermite Mine: increased Radius to 2
  • Temper: added Defensive Ability, removed bonus Armor
  • Ulzuin’s Chosen: increased % Damage Modifier scaling with rank to 15% by rank 10, 25% by max ultimate rank
  • Vindictive Flame: increased Health Regeneration scaling with rank to 75 by rank 16, 200 by max ultimate rank, increased % Total Speed to 16% by rank 16, 21% by max ultimate rank
  • Ulzuin’s Wrath: Slow Enemy Attack now has a 100% chance to occur at all ranks and scales to 35% by rank 12, 50% by max ultimate rank. Added 15% Attack Damage Converted to Health.

Occultist

  • Dreeg’s Evil Eye: increased damage scaling with rank
  • Blood Burst: increased Acid damage scaling with rank.
  • Terrifying Gaze: increased Vitality damage scaling with rank. Added % of Retaliation Damage added to attack, 10% at rank 12, 14% by max ultimate rank (Forgotten Gods only).
  • Doom Bolt: added clarification of the skill’s functionality to the tooltip. Mechanically and numerically, Doom Bolt is unchanged.
  • Possession: increased % Damage Absorption to 15% by rank 12, 20% by max ultimate rank
  • Sigil of Consumption: increased damage scaling with rank
  • Summon Familiar: reduced % Pet Attack Damage on Storm Orb to 14% and slightly reduced Lightning damage scaling with rank
  • Storm Spirit: reduced Elemental damage scaling with rank to 25 by rank 12, 66 by max ultimate rank
  • Summon Hellhound: increased damage scaling with rank. Blazing Death now also deals a portion of the pet’s Attack Damage, scaling with rank.
  • Ember Claw: increased % Pet Attack damage scaling to 115% by rank 12, 125% by max ultimate rank
  • Hellfire: reduced Chaos damage scaling with rank to 25 by rank 12, 66 by max ultimate rank, significantly increased Fire Retaliation damage scaling with rank
  • Infernal Breath: increased % Pet Attack damage scaling to 66% by rank 12, 90% by max ultimate rank

Nightblade

  • Blade Barrier: removed % Damage Reflected, replaced Pierce Retaliation with Physical Retaliation and increased its scaling with rank to 1040 by rank 12, 3000 by max ultimate rank

Arcanist

  • Callidor’s Tempest: reduced % Weapon damage scaling at ultimate ranks to 50% by max ultimate rank. Increased Fire damage scaling at ultimate ranks.
  • Mirror of Ereoctes: replaced % Damage Reflected with Lightning Retaliation
  • Trozan’s Sky Shard: increased base damage and increased Cold damage scaling at ultimate ranks

Shaman

  • Entangling Vines: added % of Retaliation Damage added to attack, 8% at rank 12, 12% by max ultimate rank (Forgotten Gods only)
  • Ground Slam: increased % Pet Attack damage scaling to 80% by rank 12, 100% by max ultimate rank
  • Maelstrom: reduced Lightning damage scaling with rank, particularly at ultimate ranks
  • Summon Briarthorn: replaced Pierce Retaliation with Physical Retaliation. Replaced Pierce damage with Bleed damage.

Inquisitor

  • Arcane Empowerment: reduced Pierce and Elemental damage scaling with rank, replaced Elemental Retaliation with Fire Retaliation
  • Lightning Tether: increased Lightning damage scaling with rank
  • Rune of Hagarrad: now deals 30% reduced damage at point blank
  • Steel Resolve: reduced Physical damage scaling with rank

Necromancer

  • Mark of Torment: increased base % Damage Absorbed Reflected to 200% and increased scaling at ultimate ranks to 500% by max ultimate rank
  • Reap Spirit: increased Wraith duration to 12s
  • Spectral Binding: reduced Aether damage scaling with rank (this change was originally listed in the v1.0.7.1 hotfix by mistake, but was not actually included with that build)

holy moly that’s a long post to read :stuck_out_tongue:

Great now all of my builds are dead :rolleyes::rolleyes::rolleyes:

I kid I kid. Thanks Zantai and all of Crate for continuing to make this game awesome, and Dammitt for giving us a “sneak peak” of some coming changes to theorycraft up new builds in preparation for FG! I’m super stoked for this expansion.

Nice, i like it.

Entangling vines looking mighty strong :smiley:

RIP Rune of Haggarad, I had much fun with you.

RIP Callidors Tempst, I had much fun with you too.

Component - Attuned Lodestone: added 24 Offensive Ability, increased Lightning Retaliation to 1-260, removed % All damage

Not sure why it need OA ? Proc allone make it pretty competetive

Component - Black Tallow: added 15 Defensive Ability

Again, what the point of buffing this component, its pretty good as it is.

Mythical Bane of the Winter King: increased Cold damage for players and pets on the granted skill to 26-48

More flat cold on that thingy? 0_0 plz revert

Mythical Dread Armor of Azragor: added 35 Offensive Ability

This armor is BiS for every vitality build that care for weapon dmg. No point in buffing it .

Mythical Night’s Embrace: added 20% Crit damage modifier for Shadow Strike and Trozan’s Sky Shard. Increased Cold Resist Reduction on the granted skill to -20% and added -20% Pierce Resist Reduction to it.

Last thing cold need is more RR. Plz revert

Mythical Reign of Ice and Fire: added 8% Attack Damage Converted to Health on the skill proc

0_0 Common, runefiltrators would leech in AoE ? Are they not broken enough?

Ravager’s Dreadgaze: reduced the % Crit damage version to 3% and increased the % Health version to 6%

Both of these are strictly inferiour to life leech version.

Barrelsmith’s Destroyers Set: added 10% Cooldown Reduction bonus, added 18 Resist Reduction modifier for Canister Bomb

Plz remove RR and push %CDR to 18% .

Krieg’s Armament Set: added 22 Aether damage and 25 Reduce Resist / 3s modifier for Reckless Power

What? Someone asked to buff Krieg? 0_0
Other changes looks solid. I`m looking forward for patch.

looks great can we play now :stuck_out_tongue:

Grenado doesn’t collide anymore, thank the gods :slight_smile:

I’m also baffled by the Krieg set buff… I don’t think it needed any to be honest.

Can’t wait for the “Rune of Hagarrad is dead” or “I can’t do 5 minutes Cruc with Rune of Hagarrad anymore”. :stuck_out_tongue:

Since Death Knight was the only combo used for that set, not really a buff overall. It is a buff specifically for Battlemages.

I must be the only one to use it on a battlemage I suppose. Everyone else’s loss then :stuck_out_tongue:

Its forbidden to use Krieg on spellbinder. :rolleyes: We all know, binders never used Reckless power. And were horribly starved on dmg.

It is such a good set for Spellbinder. No cast speed and energy regen, just perfect. :rolleyes:

Is it impossible to make a melee binder? I’ve only tried in theory but other than low hp it will work just fine.

He think arcanist need energy regen and cast speed. :rolleyes: https://youtu.be/7Yu2fuI95g4

There’s Fleshwarped Strikes and that’s about it. CT might as well use Agrivix which actually supports it unlike Krieg.

And we know how broken Fleshwarped Strikes Spellbinder is.

I recall that character died. :rolleyes: And yes, even Arcanist with CT needs cast speed and energy regen.

Anyway, I did the numbers for my barrelsmith build, canister bomb cooldown will go from the current ~3.7s to ~2.5s with these changes. Damn.

Actually I like the changes on components, especially on the talon. I have quite a few builds that were sacrificing a slot for extra HP and DA because they need a chaos resist boost, especially when they are not Inquisitor. So this is great for those characters, gaining some DA while getting some chaos resist boost.

Death sentence on Rune of Hagarrad is brutal. The skill itself is just merely better than some others.

It’s not a death sentence. The shotgun was insane. Though 30% does seem a bit harsh, if everyone finds the Hag builds neutered the skill will be adjusted further.

The Rune of Hag thing can be hotfixed quickly if it needs to be. But it was super deadly at both single target and AoE so a nerf seems appropriate.