Grim Dawn Version 1.3.0.7

46 posts were split to a new topic: Nemesis MI Drops Discussion

A good direction!

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on ulti you likely had defensives maxed, my werewolf with normal ish defense focus got insta killed by almost anything on that boss in normal, no other boss even came close to doing that

The game is finally heading in the right direction, but there are still many areas that could be improved. For example, could the drop rate of legendary equipment types be increased at the Ascension Altar?Increase the drop rate of legendary totem gear, so the Ascension Altar can create synergistic effects and deliver a satisfying loot-grinding experience for players!

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Is there going to be Uber Bourbon, Uber Lokarr in the future? Uber Crate… no, not this one.

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uber ascendant ulgrim
UaU

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Well I thought Blackheart and Gruldir somehow dealing more damage than most nemeses with their spits were done on purpose. Now do Blackheart.

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it seems like maybe it affected how the frame limiting works - my in game res is set to 60hz, but when i booted up after the patch it zoomed to 180hz and made all my fans go wild

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Can you share your build so I can take a look? I don’t mind helping you optimize it. Don’t worry, I don’t criticize play style.

That is a long way to go.

First I think there must be way better UI and explanations in-game what the altar bonuses actually do etc.

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I’m happy for Kuba, who has been slaving away in the Piss Off New Players department for years and is finally getting some recognition.

Seriously, I think that sheer chonkiness is Kuba’s thing. He doesn’t sunder, doesn’t have that high damage output, but he is sticky (enduring, or tenacious, one might say).

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:face_holding_back_tears:
(Even though it’s a totally reasonable change, it’s a bit sad to see one less Yugol reference in SR)

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He’s my personal dps-checker for new builds in early to mid-game for that very reason.

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I didn’t see anything wrong with black lodge once they fixed it to actually have a boss at the end. You parkour through mobs, kill boss and leave. A real shame since it’s the best looking sr map imo

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I agree, but from the perspective of fast-paced farming, it was definitely a nuisance.
That said, parkour was definitely fun.

In the FoA maps, the issue where enemies are occasionally spawned at a density comparable to that of the MC (has anyone else encountered this? it’s just my imagination…?), might have been even more troublesome than the Black Lodge.

was this the one that had some ghosts in sorta straight line path and end with a portal and then continue with a few repeats?

Darius Conolay is a baby compared to Shattered Outcast… She deals insane damage. Out of the line compared to the others.

The Ascension Altar buff icon can be displayed at the top of the game interface.

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Why the hell did you nerf the Berserker?
His cries are too quiet.
Make him LOUDER!!!


In Keybinding Options you could bind a key to call out the Ascension Altar Window, if this is what you need. My personal plan is Right Alt. As long as you character has unlock the Altar in current difficulty, the hotkey would be active. You cannot put in materials through this window yet can have a look at your current bonuses.