Might be, but those areas are Challenge areas? If so, that would really speed up the rate the Nemesis is spawned. I think it’s a great change since you no longer have to run around looking for them. I’ve tried different areas and they get spawned pretty quickly. Usually I have both Benn and Grava spawning by the time I am halfway through the first floor in BoC.
Makes for a more edge-of-your-seat gameplay where you don’t know when they’ll pop up on you!
Yeah, I guess those are challenge areas so they would get them to spawn faster! Must say it adds some extra danger to the fight as often they can spawn while you are fighting a boss in that area… and they are often triggered immediately, even from off-screen.
Report a serious problem that has not been solved since the official release of 1.2.1.0 and the hotfix of 1.2.1.1:
Any third-party mod that modifies the character’s baggage will freeze immediately when opening the character interface after picking up the loot. However, the original version without modification will not have this problem.
If the crate is set to limit the third party’s expansion of storage space, please clearly state it. Otherwise, please fix it as soon as possible. Salute to the crate!
Latest discovery: As long as this option is not checked, the above problem will not occur.
Would the devs consider adding flat Armour and % Armour to the Pets section of the character sheet? I’d love to quickly see how much added armour and armour% the devotions/items/etc are boosting to the pets.
Is this a FoA feature as well? Doesn’t seem to do anything. Edit: seems to work only for some buff templates, but not for a skill_buffselfduration, for example. Sadge.
Added % Heal over time to buff effects. This effect tics per second.
If someone has crashes or freezes when using GDIA I found the solution.
YOu have to run as Admin.
When you get in your game switch task to GDIA and wait until it says already injected.
If you than go into game the message comes “Item Assistant enabled”.
Than you get no freezes an crashs
We are currently in communications with Microsoft to even get access to the Xbox marketing materials they want us to include in the trailer. Apparently such highly sensitive assets need to be granted permissions!