Grim Misadventure #137: A Patch Near You

Witcher 2 Kayran boss like design would have been fitting for the Ugdenbog atmosphere. oh well I do hope Crate has a valid reason for resurrecting Log again :undecided:

I believe that reason is reusing rigs is common sense and standard practice?

It does change everything!

I appreciate your reply Zantai and I stand corrected. It only shows I am not playing Log area that much to notice the differences. sorry, Now Im looking forward to lore! :stuck_out_tongue:

Ah, nice! I feel nostalgic - fought against the Kraken’s “brother” from another world:

Now it is time to repeat the gest! :cool:

Thanks for model comparisons.

Inb4 Ulgrim gets grabbed midway through the fight and dragged down into the new unannounced underwater expansion.

/100%originaljoke

Grim Dawn by far my favourite game. Loghorrean by far my least favourite vagina. Now there’s a green one too? Can’t wait.

I am really excited for the changes in pet skills and their itemization!!

Sent from my Redmi Note 3 using Tapatalk

Wait, Wait, WAIT! You’re on to something here!

thanks guys!

Kar’vall and Ye ol’ Loggy are actually attached via tentacle substructure that goes through the world of Cairn.

In a way they are kind of like weeds but super territorial which is why you don’t see so many of them.

:wink:

Nice to know that DA stacking is now banned, lol.

Can’t wait to fight the new super boss of this dlc. :wink:

Does the new one move? That would be something!

:stuck_out_tongue:

:smiley:

That’s getting saved.

Ha! :smiley:

I’d buy it. :stuck_out_tongue:

…why though? Gazerman was already available from level 1.

Everything looks awesome!

The usefulness of the Nemesis tracker will depend on how far it will activate. I hope it shows Nemesis farther than the tracker on the crucible, because on the crucible if you go too far to one edge, the skull and star trackers won’t show in which directions the far enemies are.

All this talk of re-skin. You guys make it sound like it’s an easy job, it takes time do that shit.

Although Crate I am noticing a pattern of discrimination against Chthonians. We always end up getting the short straw. Crappy support in melee, Shittiest Nemeses in the game, little to no screen time and now this. Kra’vall looks much much better than Loghorran could ever hope to

(Seriously though he looks very good, might as well delete Loghorrean entirely)

Anyway he doesn’t even look like a snake. Why would the idiotic slith go from worshiping Ellena to this guy?

That looks awesome.
Not a bad idea for some DLC by the docks we help reclaim