Except no one has iron to pay for the illusionist at level 1.
From the way it is now in testing, the range is suprisingly far. Honestly, this is my favorite QoL so far. Makes looking and be aware of where they are much easier.
Specially tracking of where Aleksander is because heās so small and gets lost in a pack of mobs.
Yeah looks more like a squid.
Still want to know if they are bros somehow
Because you ended her sufferingā¦
The Nemesis icon will be the ānope the fuck outā icon in the case of Gravaāthul.
Looking forward to the new patch, the new sets ought to bring some new ideas to build creating and Iām still wondering what these new MIs are given one of the last ones we got was the Heart of Theodin.
Mayhaps one of them is a 2-handed razor-sharp tentacle with 50% Armour Piercing :rolleyes:
Still donāt like it. Radagganās Folly looks too much like the Corruptor set and Rimetongueās helm looks too much like Silver Sentinelās. The Blood Knight looks pretty good, although itās probably difficult to breathe through that helm. :rolleyes:
Didnāt really like it when some Coven gear was re-skinned Ultos gear. I could forgive internal re-skinning for faction gear, but I couldnāt forgive re-skinning external non-faction gear as faction gear. I mean, what does Coven have to do with Ultos? How did they end up sharing the same fashion designer? 
Some more effort would have been appreciated.
Also, speaking of giant vaginas, when are we going to see Behemecoatyl?
yeeesh <3
wspecially the nemesis icon on map helps amazinglyyy !!
Thank you this is awesome changes. never gonna get around to every build and the lore is good. best game:D
Oooo, so is he an uncorrupted Loghorrean? That would be pretty damn neat actually. He looks less tainted by chthonic magic and more like the natural base creature/demigodthing that Loghorrean would have been.
Kraāvall: Loggy, I am your father!
Loggy: NOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooo!!!1!eins!!!1!elf
Iāll get me doubletā¦
Wow this looks amazing! Some of the QoL changes I thought were exclusive to the expansion so I am hyped to see them coming in the next update.
[b]I have but one request for the expansion:
Please could you allow us to use apostrophes when we name a character?
[/b]
I would love to call a character Trozanās Disciple or something to that effect within the character count but currently we canāt do that! Youāre stuck with Disciple of Trozan for example and it doesnāt have the same ring to it.

Something-something always a relevant xkcd.
Though it shouldnāt really matter for apostrophes for local saves; dunno what sort of file system Steam Cloud would use, though.
Thanks for the info. I hope this makes the Nemesis more farmable, because right now I only fight them when I randomly bump into them, because searching every corner of the world for some of them is very ineffective.
Thank you for your continued hard work.
Iām liking this feature too, I notice I end up killing a lot more nemeses than I did before, because you can actually see them on the map a screen away in places you normally donāt explore (unless youāre specifically hunting them).
More monster infrequents? Iād like to see some gloves! We donāt have any MI gloves yet.
Just wanted clarification, itās stated earlier that the changes mentioned in the crucible section only apply to crucible, does that mean in the main campaign you can still stack DA to lower enemyās chance to hit below 60%? I had assumed it would be universal, so just wanted to be sure, thanks.
Also, great patch as always, thanks for the new content, looking forward to that boss and the new sets!
Will affect the campaign as well.
And itās probably more difficult to breathe in this special DLC 