Grim Misadventure #150: Shattering Expectations

It’s Grim Misadventure time up in here! It seems we’ve been at this for entirely too long as this marks our 150th update (the first one ever was on June 10th 2012)! Seems like a nice round number so let’s just stop here…

Ok, not really.

Last time, we took another look into the celestial sky and unveiled the most powerful constellations being introduced in the upcoming Forgotten Gods expansion.

Today, we return to a Shattered reality, a realm reflecting our own, and yet unlike it in many ways. This vast plane of existence contains equally vast wealth for you to claim, but also no shortage of dangers.

When we first previewed the Shattered Realm, we talked about the fundamentals. Today, we are ready to discuss some of the finer nuances that will make each of your Shattered Realm runs a bit more unusual.

Make a Bargain
Do you like power? So do the gods. But what are you willing to sacrifice for it?

As you traverse the Shattered Realm, you will uncover unique shrines. Make an offering to them in the form of rare crafting materials and you will be bestowed a boon, but beware: all great gifts come with a trade-off.

Shattered Souls
When we first talked about the Shattered Realm, the souls of its denizens served as the fuel by which you progressed deeper. This mechanic is largely intact, but with a few subtle yet game-changing adjustments.

Now every enemy you slay in the Shattered Realm fills the progress bar, and souls are a bonus on top of that. Common and Champion enemies have a small chance to drop them, while heroes and Nemesis foes will always drop more potent souls.

Whenever you absorb one of these souls, you will not only make bonus progress, you will also claim a fragment of the realm’s power for yourself, granting you increased damage and toughness for a few seconds. Claim another soul and the buff stacks up and refreshes its duration.

The deeper you go in the Shattered Realm, the more stacks you can collect, turning you into a wrecking ball of destruction capable of crushing even the mightiest challenges the reality has to offer.

A Shattered World
As you delve deeper into this game mode, you will learn more about its tragic history and why it has come to be known as the Shattered Realm. You will bear witness to destruction in its raw form, to hunger insatiable.

But not all secrets are meant to be uncovered. Soon enough, you will find yourself contending against corruptions tainted by the very hunger that consumes their world. Steel yourself, for these beings wield devastating celestial powers that can turn the tide in their favor.

Something Special…
As you explore the Shattered Realm, you will sometimes stumble upon…unusual encounters that break the rules and throw a wrench in the best laid plans.

Are you prepared for all that the Shattered Realm has to offer? With 54 levels to explore, and more on the way, the Shattered Realm is a massive new addition to Grim Dawn teeming with loot and challenges for you to test your characters’ worth.

Like knowing what is coming up next for Grim Dawn? Check back on 11/12/2018 for the next Grim Misadventure.

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Woooooow daaaaym More lore while in the shattered realm??
Thanks for the updates :smiley: Would be nice to give us some more info how is the development going Zantai.
Or even any final changes from all those that we already know since no dev streams happened

CANT WAIT DAMN

Looks cool!

Awesome! FG is shaping up to be an even greater expansion than AoM! :smiley:

it seems that the Shattered Realm has way more in store than what was teased since today, very interesting. i really can’t wait to try it (after a few regular runs in the expansion that is)

Grim Misadventure number #150 another milestone. :slight_smile:

The Shattering Realm is looking better all the time. I am eager to incover wait the lore behind it.:stuck_out_tongue:

54 levels already? cool!
Random encounters ? COOLER

Powerup buffs? meh, it’s going to encourage speed farming

“TAKE THIS BUFF AND RUSH TO THE NEXT, PLEASE, FAST GOTTA GO FAST, NO TRASH MOB KILLS, JUST MINI BOSSES!!! FASTTTTTTTTTT”

Guess I’m playing solo then

You, guys are really awesome. I just have no words.

Dat look good!

Sweet.

Buff shrines? Yay. The Shattered Realm doesn´t really have to play by the rules of the main campaign, so to speak, and the devs seem to just having fun with it. Very nice.

That Shattered Guardian is wicked cool. Also: my new desktop. :smiley:

At some point “rushing through the so called trash mobs” is gonna get you killed, so I guess that will not really be a problem. Balancing the SR for multiplayer might be though. MC is a joke in MP, way too much dmg overall, even without BiS gear.

i feel the same… buffs are not kewl in such a game mode, rng is in diablo rifts the most stupid thing.
Sounds not funny at all with power shrines and globes. If i dont take them i will die because of not using them and if i take them i will lose rare materials Oo Confusing…

Think about different, better ways to improve this shattering mode or it will shatter itself. You guys have the time, use it.
(a suggestion: you earn those souls and fragments each playthrough and if you begin a new realm from the gates then you can spent those souls and fragments to the npc who opens the shattered realm for you. From this point you can choose special powers for the whole new realm but maybe with some negative attributes as well or start in deeper floors instead of lvl 1) That makes this system not rngish.

I want to test my character and not the blessings of forgotten gods

Another big problem is about the timer in the realm. (i dont know if you changed it already) But it has to stop if you beat a floor and starts again if you enter the next. This mode shouldnt be all around rushing like sonic that would be to chaotic…

Interesting that you tied the mode with the whole world.

CAN’T WAAAAIIIIITTTTTT

As you delve deeper into this game mode, you will learn more about its tragic history and why it has come to be known as the Shattered Realm. You will bear witness to destruction in its raw form, to hunger insatiable.

…Lamprey-mouth is the end boss of the Shattered Realm, I take it. (I forget whether it’s Yugol or Yulog.)

It’s going to be…interesting…to tackle it while using its constellation.

Will it contain a bridge level? :wink:

SR is an endless dungeon so don’t think it will have a final boss.

Please make scavenged plating useful for something! :slight_smile:

More variety in SR? Awesome.

The whole insatiable hunger thing immediately made me think of Yugol as well. Especially since the Necropolis seems to be being torn apart by tentacles…but I suppose that could just be Log leftovers. More sparkly pink/purple outer space backgrounds though, please. :stuck_out_tongue:

Probably nothing stopping them from having specific special bosses on certain layers though, even if you get to continue on after defeating them. :slight_smile: Yugol sounds pretty big and powerful though, so I’m not entirely sure it’s something we can simply stab in the face and be done with. :eek:

Exactly! :smiley:

I think Lokarr’s ego can easily fill that unsatiable hunger.:smiley:

Endless, schmendless.
SR’s end boss will slam your logic like he slams revolving doors…

:wink: :stuck_out_tongue: