I’m actually glad it’s later too, although for me it’s for financial reasons. My entertainment budget is nil until I get my tax return.
Yeah, you’d think so, but it isn’t an option in Vivaldi. I had to take a more circuitous route via inspect page.
Anyway, sweet looking map. It does seem kind of strange that the BLIGHTlord set looks fiery. Maybe it’ll do like Ulzuin’s helm and spread fire everywhere. Hmm, there doesn’t seem to be an evil smily.
Can’t wait to explore the new areas. I know for many people (me too, to an extent) new items and class is the most important, but I am most excited for the new places to visit and explore, new creatures to meet and fight.
The Blightlord set is a bit surprising, I expected from the name it would be poison/acid themed, but it seems more fiery.
Ghom’s armor, how does that fit on that giant fat thing… Oh wait, it is GHOL’s! Yeah that is an awesome set. I have two summoners already but I cannot wait to make this one as well.
Add March 14th to the list
Looks like it was a good time to get back to the game, loving AoM and it seems I won’t get to try most of it before the next expac is released.
Hey Zantai, is it possible for you to reveal WHERE exactly we enter the new content at? If it isn’t the portal at the very bottom, then literally a red circle in MSPaint would suffice for me.
Funny, I’d say exactly the opposite. I’m not that fond of desert areas or temples (I mean, they’re ok, to be honest), but I’m a sucker for jungles and volcanoes.
Thank you for the confirmation (Mauricius, thank you too).
As for maps, are they procedurally generated, partially randomised (random ways are blocked like in the campaign or something else?) or only map rotation is random?
Are there several sets of monsters the randomiser chooses from, or is every monster/pack random within its rarity class, or something else?