Hello, denizens of Cairn! Grim Dawn’s alpha is now well under way but if you had missed the announcement, you can read it here.
Today, we will continue our Mastery reveals with the introduction to the Demolitionist. If you missed our Soldier reveal, you can catch up here and here.
Expert Demolitionists provided this build
“Pyrotechnic masters of the imperial army; Demolitionists are part engineer; part sorcerer. They were used to break enemy ranks and breach fortifications with their devastating array of explosives and destructive magic. They usually prefer to fight at range; engaging enemies with guns, traps and explosives but they can also be proficient with melee weapons.”
A Demolitionist excels at range, hurling powerful explosives and debilitating charges. A Demolitionist thrives when everything is either burning, exploding, or somewhere in-between. None of the Demolitionist’s skills are weapon dependent, so both melee and ranged builds can be made viable.
Below are some of the lower level skills you can unlock as a bomb hurling pyro:
Stun Jacks
“Throw out an array of tiny, electrically charged jacks that will temporarily stop enemies in their tracks.”
Stun Jacks is a short range ability that throws three electrifying projectiles that explode upon coming in contact with an enemy. Should they not strike a target, they will remain where they land for a second, creating a hazard for any oncoming enemies. Enemies hit by Stun Jacks will take lightning damage over time and become stunned. Modifiers for this skill increase the lightning damage and add additional projectiles.
Flashbang
“A blinding light temporarily confuses enemies and disrupts their ability to defend themselves.”
Flashbang is a potent debuff skill that confuses weaker enemies and reduces their defensive ability significantly. The modifier adds a fumble component for both ranged and melee attacks.
Blast Shield
“A combination of military equipment and sorcery creates a shield capable of absorbing a fixed amount pierce and fire damage before collapsing.”
Blast Shield is a targeted buff, which means you can cast it on your allies. The shield absorbs a fixed amount of pierce and fire damage before collapsing. While the shield is up, any attacks against you will trigger fire damage to the attacker. The modifier tempers your equipment, increasing your armor and weapon damage while the buff is active.
Blackwater Cocktail
“Blackwater Cocktails were concocted when more conventional explosives ran low. These improvised fire bombs leave a self-fueled blaze upon impact and are particularly effective against tightly packed enemies.”
Blackwater Cocktail is a pyromaniac’s dream. This skill hurls an exploding projectile which coats the area with living flame. Any enemy that passes through the flame will catch on fire. If you manage to keep your target within the flame throughout its duration, it can deal extreme damage. The first modifier for this skill causes it to reduce armor. The second modifier reduces enemy damage and gives a chance to cause your enemies to flee in terror.
Building your Demolitionist:
Players focusing on the Demolitionist mastery can take advantage of a wide selection of destructive area attacks and armor-melting fire. A Demolitionist embodies the definition of a pyromaniac.
Players focused on other masteries should pick Demolitionist for their second mastery if they want powerful damage boosters and potent area of effect skills. Hybrid builds can also look forward to class names such as: Commando, Pyromancer, Saboteur, and Deathdealer.
Check back on 6/10/13 for the follow-up to our Demolitionist reveal!
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