Certainly GDTools has become the latest content I uploaded, thanks. However, I made some mistakes (especially one version was still old v1.0.6.0), so I uploaded a modified version. Sorry to trouble you, but please update at an appropriate time.
Small update to tags_gt_checklist.txt:
Checklist_tagLoreNotes=Lore Notes
Checklist_tagPreviewNotAvailable=Preview not available
“Checklist_tagPreviewNotAvailable=Preview not available”
In what case will this be displayed?
In case there’s no info about where the object is located on the map, so instead of preview this text will be displayed. Currently this is related to those notes that are spawned via scripts, obtained from quests, dropped from random enemies and dropped from random destructible objects, although I’m not sure about the latter, maybe these notes will be added to the map, maybe not.
Now I understand. Thaks!
Edit: Now, I uploaded the new Japanese translations to the Crate.
Here the German files …
I’ve just added this changes to the Crate translation server.
All translations in grimtools were updated. Korean translation was replaced with the one by gdtotem.
The following line in tags_gt_checklist was changed, not a big deal though, you can update whenever you want.
Checklist_tagDevotionShrineDataLocation=Devotion shrines and lore notes data is stored in save file located in character folder:
Ok, here the German file …
Thank you for your hard work.
Here is the korean gt file.
tags_gt_checklist.txt is corrected.
Hi Dammitt, please add Brazilian Portuguese too. I just uploaded the files to Crate. Thanks! 
Hey, thanks for the translation. I’ll add it to the site in the next couple days, maybe even tomorrow.
Added Brazilian Portuguese.
Hi Dammitt,
Could you please upload checklist Simplified Chinese translation? Thank you.
Sure, I’ll do this on the weekend.
All translations were updated.
Minor updates in couple files for FG:
tags_gt_monsterdb.txt:
// Shattered Realm shard #
MonsterDB_tagShardNumber=Shattered Realm Shard
tags_gt_skills.txt:
Skill_tagSecondaryAttackProjectileAreaEffect=Modifier to a charge skill which leaves a secondary AoE field along the travelled path
Skill_tagAttackPathCharge=Charge to the target location dealing AoE damage along the path
Skill_tagAttackRadiusDisengage=Deal AoE damage at the current location and then leap backwards
Skill_tagAttackRadiusLeap=Leap to the target location and then deal AoE damage
Skill_tagAttackRadiusTeleport=Teleport to the target location
Also Skill_WPAttackProjectileBurst was renamed to Skill_tagWPAttackProjectileBurst
Here the German files …
Spanish updated 
updated the Japanese and uploaded it to Crate. Thanks. 