I hate the enemy level-scalling

‘sometime in Ultimate’ ? yeah i do agree . But not in Act III. When we have 6 acts with AoM. A slight shift up in exp. gain would be welcome.

The only quests I skipped were faction bounties. Anything that required crafting or crafting materials. No crucible. Not even once. Not maxed on rep.
I’ve not finished the main campaign yet.
Screenshot incoming…

I’m here because I like the game. I’m not here make up stories and start trouble.

These forums always have the veterans who think they are superior and “the choosen ones” and feel good about calling new players bad things. Don’t let them get to you, I am also here because I like the game and I am only writing about what I feel about the game because I like it and/but want it to become better.

I read it that way, but the post I read it in no longer exists :wink:

Something along the lines of ‘maybe I feel like everything else is just flashy graphics’

So i’m gonna assume you did Steps of Torment, Bastion of Chaos and Port Valbury. How are you even level 71, when myself also do those plus everything else and end in level 68 and sometimes even in level 67.

Heck, i even do around 3 or 4 faction bounties for the Black Legion to reach Honored for the Immolation quest.

I’m honestly struggling here to think how did you get to that level in Normal without clearing areas more than once. You haven’t done the Ancient Grove quest and the Blackiron Docks quest.

nah, act 3 suits me just fine. You get it before Log and the harder AoM and FG content (assuming you keep FG around until then) and you have some wiggle room for losing XP from dying.

If you rather want to save some levels for the ‘unavoidabl grind’ you can skip some earlier stuff and arrive at the grind faster, no downsides there either

Personally I will see what level I get from clearing everything and then decide what (if any) content to skip in Normal and Epic to get to 100 where I want to. I do not see why the game is required to force me to do everything all three times to get to level 95 and have a few levels left for grinding.
I can decide for myself what suits me best, no need to force me into anything.

no idea, maybe you die too often (XP loss) or too little (redo a roguelike and gain more XP) ?

I usually end at 69/70 and do everything once (plus possibly a rogue dungeon twice)

If i die a single time with a character i usually quit that character and start another. I haven’t died once in well over 15 characters since the last one. One of the main goals with any character is to not die once.

I also noticed he’s not Honored with the Coven, meaning he’s missing some quests. Probably also missing that quest you get from the Coven when you reach the Fleshworks.

I’m having an honest struggle with how OP is three levels above when i finish a character in Veteran and still hasn’t done some quests that give considerable exp, plus a whole rogue dungeon.

Other possibilities:

More sessions = More XP. I only play a couple hours at a time, rarely marathon. With more sessions, there some accidental/incidental grind that happens running between waypoints.

Multiplayer XP. OP said that they play co-op. This increases the difficulty and level of the monsters. In my experience, it results in lower leveling characters, but I think that’s because I tank while Doctor Girlfriend does the DPSing…

Multiplayer Rep, faction quests unlock quicker. I doubt this one, but thought I’d throw it out there. Playing with 2 players, more heroes spawn, rep increases more quickly, faction quests unlock sooner?

Also, OP, if it’s getting curbed that is frustrating you, please post tools/screenshots of chars.

No I wrote that some people thinks that modern ARPGs like GD are just flashy graphics and facerolling, as a response to your claim that those that still plays D2 have wires disconnected in their brain.

I know that people have these feelings towards modern ARPGs since I talk to many of them on a daily basis.

If feels like if someone writes negative stuff about GD, you guys takes it personally and call people liars and have disconnected wires in the brain…

I did not say disconnected but crossed :wink:

I know that people have these feelings towards modern ARPGs since I talk to many of them on a daily basis.

you sounded like one of the still-D2-playing crowd to me, so I lumped you into your statement of ‘some people’ feeling that way about newer ARPGs

If feels like if someone writes negative stuff about GD, you guys takes it personally and call people liars and have disconnected wires in the brain…

Just to clarify that ‘wires crossed’ comment, I did not mean stupid or crazy (trust me, I would spell that out if I meant it…), but rather biased (nostalgia or something affecting objectivity).
I agree that this might have been misinterpreted

Did steps once. Skipped Valbury. Didn’t finish Bastion.
Did some bounties but most of that rep is just random world-bosses with faction mandates from a previous char.

We learned last time that crucible levels us up to fast so we don’t get crafting drops from over-levling so we learned that lesson.

What is irksome is we went into this round of playing GD with the plan that we wouldn’t over-level this time lol…and you see how that worked out :stuck_out_tongue:

We really should of skipped all bounties. It’s that rover shrine quest that started it. Before that, we were avoiding bounties.

it has been mentioned before, but it apparently bears repeating you are not overlevelled

Enemies are higher level, you struggle, classic signs of being overlevelled… not

It’s no good Jake…

This is our situation exactly.
Co-op a few hours a night after work. I tank, gf DPS.
We will sometimes stop before hitting a rift so we have to start back and find it the next day or later on.
Also some wipes so having to re-clear areas.

We’re probably older than avg players and probably die more than avg.

Like Mamba said, you are not overleveled, you are actually four levels below the cap of Normal. The final boss of AoM is level 75 in Normal.

So you skipped Valbury, a dungeon that gives a lot of exp in Normal because of enemy density and didn’t finish Bastion, probably the dungeon that gives the most exp.

Again, i do absolutely everything, i don’t miss a spot on every difficulty. Everything combed from top to bottom, quests, enemies, everything. I still end Normal at level 68. How you are level 71 after skipping a whole dungeon, not finishing another, still missing some quests and still having another whole dungeon is beyond me unless you cleared several areas more than once.

Am i missing something here? Does multiplayer give more exp or something?

Seems to me you should be playing hardcore to really push that. Saying no-deaths in softcore is good and all, but doesn’t really put any pressure on.

But I digress.

Yeah, I see that terminology is a sticking point here.
It could be a perspective thing.

This is my thought.
3 tiers. Still on 1st tier. Max lv cap of 100. 70% of total.
I would think (I admit rooted in D2-think here) I should be somewhere within the first 1/3rd of the max level being [close to] completing 1/3rd of the tiers.
BUT I’m already into the last third of the max level-cap while still being in the 1st tier.
So not sure what I should call that.
The feeling I’m getting here it’s a ‘feature’ I should be happy about and am totally out of line to think any other way.

I get it. The dev-team chimed in. It’s by design (according to him).
So I’ll have to deal with it and plan accordingly if I make another char.

This way i don’t lose gear i spent time farming or gear from trading. That’s the last thing i want to happen. Plus this makes death actually punishing, which doesn’t really happen in SC if i just die over and over.

Plus it’s a challenge i force on myself and not by the game.

Keep in mind that gear makes a tremendous difference. I’m not commenting on your gameplay with this.

With really good gear, you can almost literally stand around where you would normally have to move to survive. I think a lot of the vets with huge stashes forget this.