[Mod] Nydiamar

I think the problem is with the Quest and Conversation Files. They can’t be edited through a text editor. The actual Localization Files are normally provided by Crate and not included in the source.

So there doesn’t seem to be a way to easily convert the Quest/Conversation Files to a simple text file that can be translated. Here is a way listed to do it manually, but there are 198 different Quest Files (mostly Bounties) and 96 Conversation Files to handle.

Then there is also this particular long and nested file, which would take a really long time.

As I already said, this would be an insane amount of work to even do the groundwork.

When I port over my environments to the main campaign, I probably will remove 95% of all Quest and Conversation Files, so might as well provide the text files then. But for Nydiamar it’s not possible, unfortunately — except if someone finds a way to convert them all through a script or something.