Patch v0.5 with the new animations from GD Patch 1.2.1.0.
Click on the image to download it:
Installation: As always, just extract the Priest folder into ‘Grim Dawn/mods’
Since Crate surprised us with the “10” and a whole new DLC, it inspired me to come back to modding and work on something new and independent from the Diablo franchise. Well, it’s hard to say it’s something new after all those masteries created by other modders and included on Grimarillion and Dawn of Masteries over the years.
Even so, those priests that we find in Arkovian Undercity always made me wonder it could be a nice concept for a class. However Crate never approached this theme, so I brought back that old idea and started to work on it.
The Priest is a caster, but also can be a melee/ranged weapon hitter. Deals Elemental/Aether damage with transmuters supporting Cold and Vitality damage. Arkovian survivors, they are devoted followers of Attak Seru and Ishtak matrons.
The v0.1 will probably be a bugfinder simulator, here’s the changelog:
NEW ITEMS:
Crown of the Lady of Sorrows
Visage of the Scarlet Cardinal
Mask of Basilius
Mark of the Exarchs
Pendant of the Cursed King
Sacred Sapphire of Rudaprast
Essence of the Guardians
Grasp of Everlasting Sparks
Peacemaker
Madrilara’s Inscriptions
Rothma’s Invocations
Lacrimosa
NEW SETS:
The Sparkbinder
The High Council
Shadowseeker’s Trail
MI Items:
Modifiers for Priest skills were added to some MI items. These changes will work along with the modifiers for Diablo 3 classes on Grimarillion and Dawn of Masteries compilations.
I read the description of skills and items and was impressed.
I suggest to add:
a stone golem which deals physical and elemental damage and scales with pet bonuse (the golem has two transmutators - the first one converts elemental damage into aether, the second one converts elemental damage into vitality).
skills or modifiers for existing skills for the pet support.
I just finished mod translation and noticed following.
Is it intended new sets have 1st lvl requirement, while it have 94lvl power?
Non-mythical Madrilara’s Inscriptions missed inventory icon (chessboard)
Non-mythical Grasp of Everlasting Sparks have granted modifiers from Riftwarped Grasp
There is no special sound when you unlock new skill tier by investing in mastery.
Misc
More looks like unused/incomplete, but:
High Council Scepter spawns Clairvoyant’s Wand
Lorewalker’s Archive spawns Word of Inquisitor Abalon
Personal remarks.
You use 35th mastery number and same time tagClass11Skill* tags.
I’d rather use ^e color code for hidden modifier description to match item stat colors: ^oHidden Modifier: ^zPanetti's Replicating Missile ^eno longer passes through enemies.
Yep, those are unused items for now. No idea what causes the missing sound. Class number was modified after all the ‘‘11’’ thing, to work with Grimarillion.
I’ve noticed Priest have only 24 skills, whenever GD standart 27. Are you planning add skills? I’d like Zarthuzellan’s Sunspot - Doombolt equivalent but another template.
Is Spectral Longsword granted modifier correct? increase target’s cold resist?
I played through the campaign on Veteran and Elite difficulties and have some words to say about the Priest mastery. It is a pure glass cannon with limited defensive capabilities and utilites, and its gameplay can be described as the walk on razor’s edge.
Priest’s abilities are a mixed bag. On one hand, Priest’s spammable attacks (the Requiem Aeternam and the Holy Shock) and Exclusive skills are great. On the other hand, Priest’s rechargable abilities are… not so much. The Rothma’s Ritual is very clunky and is not as fun as Blackwater Cocktail, Sigil of Consumption, Devastation, or Judgment. The Attack Seru’s Intervention is counter-intuitive and hinders the player more than helps. The Rattosh’s Veil needs to be capable of being combined with Devotion skills. Finally, Thaldanis’ Arcane Barrier is a worse version of Demolitionist’s Blast Shield.
In conclusion:
Attack Seru’s Intervention and Thaldanis’ Arcane Barrier must be reworked;
the Rattosh’s Veil must be capable of being combined with Devotion Skills;
the Rothma’s Ritual should be adjusted in the following way: reduce the damage dealt per second, increase its duration and cooldown to 4 seconds;
the Requiem Aeternam should work like the Righteous Fervor or the Savagery, building up charges and becoming stronger with each strike.
So, the Priest mastery has a room to grow, but right now it is good only as a glass cannon. The Arcanist mastery, the Inquisitor mastery, and the Necromancer mastery offer much more utility and have better defensive abilities.
Patch 0.3 with more bug fixes (Thanks Mamba for the reports), Thaldanis Protective Barrier reworked and a new circuit-breaker skill called Indulgentia.
Happy new year y’all.
Changelog
BUG FIXES
Fixed an issue where Pendant of the Cursed King wasn’t dropping.
Fixed an issue where Mythical Mask of Basilius didn’t have skill modifiers as intended.
Fixed an issue where Deathwatcher’s Pendant didn’t have skill modifier for Rattosh’s Veil as intended.
Fixed an issue where the female animation of Shadow Strike when modified by the Shadowseeker’s Trail set wasn’t working at all.
Fixed an issue where Malkadarr’s Blade didn’t modify the animation FX of Dark Embrace.
Fixed an issue where Crown of the Lady of Sorrows didn’t have a mythical version.
Fixed an issue where the dodge animation wasn’t working while dual wielding melee weapons with a male character.
SKILLS
Indulgentia: New circuit-breaker skill. Grants you invulnerability, increased damage and offensive ability for 3 seconds.
Attak Seru’s Intervention: Moved to tier 6 and its modifier to tier 8.
Thaldanis’ Protective Barrier: Moved to tier 4. Now it’s a temporary buff that lasts for 10 seconds that grants % Damage Absorption, % Health Regeneration, % DA and Slow Resistance.
Healing Factor: New Thaldanis Barrier modifier at tier 7. Increases healing effects and reduces bleeding duration. Also grants physical, pierce and bleeding resistance.
Ishtak’s Blessed Aura: Added flat health regeneration.
Arkovian Legacy: Added 6-50% resistance to life reduction.
MI ITEMS
Ikrix Scale: Added +3 to Thaldanis Protective Barrier | Modifier → 2 seconds duration + 15% Crit Damage to TPB.
VFX
Reduce the brightness of the lighting when Rattosh’s Veil despawns.