That is as pretty nice build. It’s hard to resist the Sorceress/Paladin combo for many builds in this mod, LOL. And loved Pathology on my last sorceress.
Anyway, I went back to this mod after a longtime away. As I said before, I played several old but amazing D2 mods. Got to Hell act 4 with one character before I was bored, and mid way through Nightmare with an assassin in another (/players 8 was a very slow run in the second). Phoenix strike is a very diverse and intelligent skill and I was greatly enjoying it.
But gotta say, melee in D2 original engine, regardless of the mod, is incredibly clunky, particularly with a combo assassin. I came back to this mod and played through 3 acts with my existing wherebear build in Nightmare and the experience was absolutely amazing. I’d been gone so long I didn’t realize how much better melee is in this newer engine.
But alas, LOL, only so much D2 I can handle! I’m playing Wolcen for the first time, yes actually started it after buying it in beta to support it’s development and waiting several years for a retool! So far Wolcen game is AMAZING to me just a few hours in (had to start my character over in offline mode as I alt tab out alot and online mode kills your progress due to inactivity as D3 used to do), as the animations and execution seem to be a tall order above Grim Dawn, the engine much more advanced.
A few things that bugged me the most but may be due to a lack of farming at all and scorching 3 acts in a row (In RoT).
DPS check with Baal when he has no chance to kill me, yet all I did was farm a few hours and had enough to craft a socketed unique and then beat him easily and started scorching Act 6 with my new weapon as I did acts 3-5 of Nightmare earlier before I quit.
Quiet music in levels 1-4 of act 6 that have the iconic D1 music when I couldn’t hear it and town music would be way too loud if I turned it up. I’ve tested my new surround system and it works great.
King Leoric killing me for several hours because I was too stubborn to try later when I’m stronger. Usually with that guy I’d recommend skipping him if he easily kills you and level up before killing him later for the needed reward. Though my werebear has high surviability, I’ve so far lacked defensive investment outside of 20 points into werebear earlier. Leoric needs a bit more to bypass unless you are high level or find a way to cheese him with ranged ability of which I have none and my pets do base damage.
I’ve said it many times to the point of being a broken record. Grim Dawn has done for Diablo 2 something Blizzard can never do so far, despite the engine falling a bit behind on the entire D2 experience in some areas. It well makes up for it in others.
I’m hopeful for D4 but may hold off until there’s 2 DLC’s due to it’s high price and greedy microtransactions. Blizzard has already announced it’s hard at work on 2 expansions for it. Alot of streamers really like the game so far. For me personally what will sell me is the leveling up experience, not the endgame most are concerned with, and there’s some concerns early with classes being uneven from 1-50, like the druid being poor at even its best builds early.