In case you’re not aware, RoT would have unplayable with the new GD update had I not released an update.
This has nothing to do with my feedback, which like the previous one is mostly bugs. And I am asking for the WARLOCK, why he is in such a petty state, not the update itself, …
Also, Just a visual thing, since there is a phaseholder for the “Berserker”, before going in game, it reads the paladin as berserker. For example my holy mage says evoker before loading the character.
I never said it did?
Petty is debatable (considering the feedback of others, if we’re talking feedback). Sure, there’s a few issues i’d consider minor, but I had to ship it as it came with the update. I’m not managing two different versions of the mod. Expecting an immediate flawless well-balanced class with a new class (for d2r!) in RoT at the first iteration is also a bit much of an ask, dont you think?
Anyway, feedback and bug reports are welcome as always. But make sure it’s feedback. “it’s shit/sucks” doesn’t really help anyone and as me and several others have already said, if all you bring is your negative attitude and seemingly all you do is hate RoT, just move on and find something else to play that you actually do enjoy.
no, I just don’t like you, 'cause you always twist people’s words, so you can look as the victim, while in reality, you are the bully
Something indeed changed, they now pack a serious punch which isn’t intentional. I’ll address this and get it fixed.
Tried to find an answer but haven’t found one: any idea why videos won’t play even though i downloaded the standalone version and the cinematics addon?
They don’t play automatically, but you have to talk to specific NPCs to see them. For example, in act 5 you have to talk to Decard Cain. I dont know which NPCs are the specific ones per act from the top of my head, but usually it’s the one where you switch acts with. So I’d check Warriv, Meshif etc.
Yes, I click “show me what happened”…and nothing happens :)) It did work before the update so i’m guessing it’s update related?
I dunno, I just tried it and it worked for me. So can’t really confirm if it’s a GD issue now or something else.
Strange. Tried the nexusmods version thinking maybe i did something wrong; same result. Must be an issue with the new DLC/Patch since it worked with no issues before. Oh well, thank you for the help!
@Fuzzydunlop Hello ![]()
Would be very appreciated if you include into an upcoming update the fix of Drain Essence modifier - Hungering Reach.
In the official game it now affects up to 5 targets.
Meanwhile in the RoT it is still 3.
I think nowadays few/several skills might be updated ![]()
Yeah I’ll update skill changes like this at some point but it’s not the priority for me at the moment, still trying to fix some crashing issues and then first up is the Berserker addition.
But if you spot anymore, let me know, i’ll note them down in a list to do later on!
Sure, no hurry.
Take your time ![]()
You already do a lot of work.
Thank you very much for all the efforts!
Also i would reconsider HP pool for all the monsters in Rot on higher difficulties, if it somehow depends on base game templates.
With latest update at least all bosses received got more HP than before.
Monsters HP isn’t dependent on base game but I did rework the HP formula a little bit so it’s less prone so issues. They should roughly have the same amounts or slightly higher but that should be only be the regular monsters, actual bosses (worldbosses/act bosses etc), shouldnt be affected terribly unless they do refer to a file that has an HP increase together with the base game.
(though with the high amounts of damage possible here, a little bit more hp won’t hurt for bosses
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I wrote about this last April, so mom passed away last September. She had Alzheimer’s and she never forgot who I was. It was very very good that she passed. When you take care of someone vs. putting them in a home the whole time, you get very close and develop a special relationship with them. I felt like I had lost a child. It is deeply profound. She was, all intents and purposes, a child. And she was also an adult who was greatly thankful at everything I gave her. She was an absolute sweetheart, the opposite of what others experienced with similar patients.
Fuzzy! Thank you for the updates! For those who are interested in my Diablo gaming goodness of late, check out the Grimarillion thread so I avoid redundancy!
Guys, be patient, there’s only so much a mod maker can do. Almost always are new expansions unstable and need patches so everything runs smoothly. Crate has already issued a hotfix and hopefully they will do more soon!
And don’t worry about me. I am fine. I’ve had a ton of fallout with a dear friend after getting sued (I won, I kicked my sister’s ass), I relied too much on others and it created interpersonal conflicts. But I am good.
Happy gaming!
My condolences, sorry for your loss. It seems like it was a good ending to a chapter of your life.
Regarding several of the crashing issues (unless in dx9 mode) and the weird hp values in act3-5, Hell difficulty, I have most of them fixed, one last issue to tackle and then I can release a patch that should address the most egregious issues reported so far.
Hey Fuzzy,
I’ve been playing RoT for a long time now with some breaks in between. Great work you guys did there and a really fast update for 1.3 patch. Of course there might pop up some issues with the new GD version, that was to be expected, so nothing to cry about.
Just a quick notice, that the templar hires shield seems to be flying in the air a few meters away from her, not attached to her arm anymore. At least I hope it’s not just the case in my game. (tested it on 2 chars)
You guys do an amazing job with this mod, really.
Looking forward for more RoT stuff in the future.
That’s what I was afraid of.
Maybe my templar discovered her telekinetic powers?
But seriously, any idea hat could cause it?
I have no external mods installed and only load in on game start.
Sorry, no idea. First time I hear/see this ![]()


