Yeah, you need to have pet attack skill assigned to attack goblin with pets/mercs/traps. I tried to fix goblin so that pets would attack him by default but no luck so far (propably has to do something with the controller which is very uniq to goblin and I cannot really adjust it further otherwise he wouldn’t be running away from the player at all).
I’ll leave skills/devotions to @DenisMashutikov since he’s the expert.
Sentries are summon type skill and its share proc chance and proc cooldown between each summoned object.
Arcane bomb have 2 sec. cooldown when no one sentry can’t proc it.
[QUOTE=Ram;623961]Are you @riesabass from youtube by any chance? If not then you are the second person to report this issue and if so then there must be something wrong after all. (Tested it but didn’t find any issues in my version)
could i have a command to spawn the horadric malus plz
Let’s make a quick maths: 2+2 is 4 minus 1 that’s 3… plus 1 is 4.
4 is the average number of hours I have for modding Mon-Fri 10 hours on weekends
that’s around 171 hours per month for modding.
1 town takes me approx. 100 hours to make (with exception of Pandemonium Fortress in Act 4)
1 large map (mostly outdoor maps) approx. 30 hours to make
1 small map (for example underground levels) approx. 15 hours
Charged Bolt Sentry is not attacking Training dummy even if I use Pet attack
Lightning Sentry : how many times should attack this sentry ? Because It only attacks 4 times and a fifth time with Death Sentry. Is it normal that there is a chain lightning attack to Lightning Sentry when you get Death Sentry and not when you don’t ?
Just test it detail. This in not critical isse. Most probably sentry don’t attack dummy due to Mine model (mesh). Behaviour controller (mortar or totem) doesn’t influence. I can change model to mortar in next D2 patch, or mau be anyone have another idea for sentry model.
It have 20% chance to cast explosion with 5 sec delay.
Just tested it and you are correct, all of the traps attack only 5 times and then start hitting the mobs with melee autoattacks
Thx for the report, will fix it asap.
I will look into it again but all of my previous attempts only broke the goblin’s behaviour.