[Mod] The Sparker : Set the world on fire ! (and lightning mastery)

The Sparker : Mastery focused on Fire and Lightning


This new mastery is focused on casting fire and lightning spells.
I wanted to bring a spell similar to the PoE sparks and liked it so much that I added some burning ground modifier to it and decided to create this mastery.
  • Sparks : Launch a serie of projectile all around you sometimes changing directions.

You can customize the launch angle with different transmuters. (see the youtube video for demonstration)
You can change the damage into lightning
Transmuter that adds a cooldown for more damage

  • Electrocute : Cast a lightning chain that deals lightning damage and jumps to nearby enemies

Modifier to create a lightning nova explosion on each enemy hit (shown in the youtube video)

  • Firestorm: Launch a serie of fire meteors from the sky

Transmuter to increase the targeted area (shown in youtube video) and areas of the explosions at the cost of less damage

  • Fire nova : An explosion deals damage around you
    Modifier to create lightning tendrils to all nearby enemies (shown in youtube video)

Loot : Ignus at the Conclave of the Three has a recipe to craft a random item suited for The Sparker class.
This includes 2 legendary set (one at level 50, the other above 90) , random monster infrequents that have 2 random affixes focused on the sparker skills and 3 relics.

Download : https://www.nexusmods.com/grimdawn/mods/101

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In the video this looks very OP, pretty much one-shoting everything. Also, your skill icons miss a greyed out version for when you have no points invested yet. Finally, it would be nice to have more and also lower level sets / relics. Do you plan on adding those ?

Yes the mod is currently in beta, very roughly done.
The video is just to show the skill, the numbers are not the actual numbers that you will do with the released version.
I will add a greyed out version of the icons, I was wondering if it was used.
For lower level equipment I don’t know yet, maybe low level relics, and a lower level set seems possible but later depending on my free time (I want to play next Diablo 3 season and PoE).

2 Likes

Thank you @mamba for your feedback and ideas.
I added the greyed out versions for all current icons.
Also added a level 50 set.

Now I also would be interested to hear player’s feeback for balancing skills number.

For the next version I am currently considering adding a transmuter to storm crysal to change the crystal in a pet that follow you (but limit number to 1 with this transmuter).

version 1.1 released
Have fun

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Hello, I want to ask about the lost treasure. Will mod be updated again? I miss it very much. :stuck_out_tongue_winking_eye:

I don’t have plans to update it, sorry.

Uploaded version 1.1B
3 new level 60 relics to change spark damage and visual effect.

  • Conversion Fire to piercing turns sparks into celestial falcons
  • Conversion Fire to chaos turns sparks into chaos bolts
  • Conversion Fire to physical turns sparks into golden hammers that have a wider direction angle
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Report: Class09 UI has bug.

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Thank you, uploaded version 1.1C that fix the Oathkeeper (class09) UI bug.

New version 1.1 D

Changelog

  • Conversion spark to aether relic modifier
  • Conversion spark to cold relic modifier
  • Nerf to Spark Precise shot now -35% / -50% / -60% damage for ranks 1/2/3
  • Nerf to Devastation modifier -20% damage
1 Like