alexei:
I’m interested to have GD Counter-Strike mod of death match. All involves gun and knife melee. Skill only grenade, smoke bomb, flash bang, teleport, ground stomp. run speed max for hectic match. item modded to have proper colt, deagle, m16,ak47, machine gun, smg, sniper and aetherial gun. GD flavor.
I’m thinking of something like where you have items with skills attached as a sort of load out (perhaps acquired via quest npcs).
Most likely make projectile speed a bit slower or have tells as to where a skill might land (like Warden’s aether trap ability).
I believe multiplayer cap can be increased as the devs have done so in the past so I’ll take a look into that as well.
Would be nice if there was a mod to erase the gray/yellow loot from dropping as some places it just starts to lag up the joint even if hidden, especially as you get into mods (eternal, xmax, grimmest, DAIL etc).
Unless your doing a survival mode mod it’s probably because of all the corpses, not because of the loot. Try lowering your corpse persistence.
alexei
May 28, 2016, 4:35am
63
I can’t recall this. Did dev really do this?
system
May 28, 2016, 9:07am
64
Try Eternal mod (the one with an Arena) and set your loot to hide white items. Don’t pick up any of the White loot.
After only a few waves you will start noticing the lag.
system
May 28, 2016, 2:39pm
65
Right, corpses set to disappear instantly but the ground still sparkles and if you hit alt your blinded by rectangles
Idk if they did in normal games or if its possible in a normal mod, but it was definitely done and I think i even saw one with a cap over 10 players
I remember these first person view screenshots in a thread from years ago. Quite interesting. Is someone working on a proper first person view? I think this would also need some adjustments and modifications to skills?! Would there be any chance to create some kind of heaven texture for the horizon?
system
May 31, 2016, 6:25pm
68
Would very much like to see this also:)
Quique
June 1, 2016, 10:58am
69
A way for pets to scale with player stats so that hybrid pet builds are viable.
Elfe
June 1, 2016, 11:35am
70
They did with 10 slots and if I remember right even 12 slots.
And yes, it is possible to modify that and it is so ridiculous easy that you’ll laugh when you find out
Davood
June 1, 2016, 12:39pm
71
Elfe:
They did with 10 slots and if I remember right even 12 slots.
And yes, it is possible to modify that and it is so ridiculous easy that you’ll laugh when you find out
this could be interesting for quasi - dedicated servers (box running game with graphics options at 0) running mods like RIFTS or survival
please give us a hint// templates ???
Elfe
June 1, 2016, 1:06pm
72
I wish we had such an app but developing it is such an incredible amount of work that people who tried already gave up so I don’t think this will happen unless the devs release it (which is also not very probable).
Changing templates has absolutelly no effect
Unfortunatelly this is a topic I once promised never to talk about. Sorry.
I hope for an enlarged map of constellation to mess with :rolleyes:
-The old Titan Quest Epics and Legendarys !
I’d like to see the loot tables changed a bit. More items, more mods. Maybe legendary items before level 50.
nugar
June 5, 2016, 9:27pm
76
One thing I’d like to see is a mod to lower the costs of some of the Demolitionist’s higher tiered skills lowered a bit, makes it harder to run a commando with such high resource costs for the higher tiered skills.
Elfe
June 6, 2016, 5:51pm
77
Wish granted…mod entering test phase now, mp test tomorrow and if everything works fine, release afterwards
Auto Pickup for both components and crafting mats.
system
June 6, 2016, 6:20pm
78
That will be cool! One thing I’d like to ask would be to make it “open” (aka share the source code) so that people (like me or modders) could integrate this autopickup mod to their/other mods… With the necessary thanks of course!
Thanks mister Elfe genie…
Elfe
June 6, 2016, 6:22pm
79
That will be cool! One thing I’d like to ask would be to make it “open” (aka share the source code) so that people (like me or modders) could integrate this autopickup mod to their/other mods… With the necessary thanks of course!
Thanks mister Elfe genie…
Sure
It wouldn’t make much sense to release a mechanics mod without source.
I’ll write a tut on how to setup auto pickups when I’m done developing further updates in the future so people can optimize this to their needs.
Davood
June 6, 2016, 6:26pm
80
thats really useful and awesome Elfe…