Next Thing Discussion

That’s fair, the skills granted by the components do indeed use a portion of the weapon damage, and the conversion will of course scale into it.
As far as the conversion itself goes, every little bit helps I suppose.
I wouldn’t go as far as to say that they shouldn’t be reviewed regardless though.

totally not, just pointing out the conversion is not as meaningless as perhaps perceived

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Something I noticed is that Lizard still has the obsolete % Constitution on the first node. (According to GT, in any case).

It would be better to remove that and simply have 1 more health regen or add something more to the constellation.

There are also 2 augments and one component with % Constitution.

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It would be cool if:

  • Soulthief’s proc could use both weapons when dual wielded.
  • Obsidian Defender also changed the physical RR to chaos RR.
  • Same for Eldritch Gaze and Occulant but acid.
  • There were more options to convert Amarasta’s Blade Burst to full cold. Currently there’s only one item that does that, M. Olexra’s Chill, but four that convert cold to acid. Perhaps it could go on M. Hagarradian Enforcer?

Arcane Bomb should just explode. It would still fit thematically, ball lightning does it all the time. It could be like Bursting Round turned aether-colored and centered on the target. It looks super cool as is, especially when there’s a bunch on the ground (Pox-like skill and a bunch of cooldown reduction), but if you’re seeing that, they’re not reducing resistances.

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Fairly minor things:

  • Elemental to physical conversion to Word of Pain on Mythical Siegebreaker might be the only anything-to-physical skill modifier that doesn’t add flat damage to the skill.
  • Would be nice to have one item somewhere that adds full pierce to cold conversion on Rune of Hagarrad. The only option at the moment is global conversion, which is very hard (impossible?) to achieve without spectral longswords. Maybe add it to Runebinder somewhere? Crest of Winter Fortitude? Witch Moon?
  • On the topic of reducing bloat, shield prefixes are quite something. While most self respecting players would not settle to anything that isn’t cdr/physical resist/retal, some of them are so bad that they might as well not exist: anything that involves %damage blocked like Adamant and Staunch are way too low value to be remotely noticeable. Also what’s up with the double Durable prefix that rolls different values?
  • Here’s an item that everyone seems to have forgotten: Hellscourge. I found ONE build from 2019 using GT search function, so it’s safe to say nearly no one has ever used this item because it’s so bad. There’s no reason to use this over Agrivix/IxillorFire for fire FoI… As for the grenado mods, maybe this could be useable for chaos bomber but the rest of the item is so bad it’s not even worth it; why play sigils for flat rr and %dr proc when you can just use cocktail?

this would void pierce dmg builds using those items
an ex

runebinder, crest, and witch moon all technically support % pierce dmg and thus pierce runes, slapping direct conversion on either would take that away entirely,
better option would simply be to put it on the spectral sword, no?

*should probably add, would also not be super awesome if the conversion was slapped on ex starfury necklace, even tho it technically doesnt’ support pierce dmg, it’s pretty rock solid for pierce RoH focus still, so direct conversion would be bad here too

I’ve played pierce runes, I use this instead.

+1 on starfury suggestion though

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I really love this game and it’s very nice to see you guys updating the game and making it even better. Thank you! :blush:

Since you guys are going to increase the variety of builds, I have a suggestion.
Instead of using 2 or 3 pieces of armors to have 100% any element converted, just put 100% to just one item.

Example: If I want to play with a deceiver with chaos and aether, instead of using 2 or 3 items to convert the vitality damage to aether, just one item should be enough for it.
And one thing, not in weapons or armors, but in amulets, medals or rings, since I could have more freedom about weapon and armor I want to use in my build.

Another idea: take out the flat physical damage from Hydra and put % to all damage or any status that doesn’t focus in one type of damage.

Sorry for my bad english and I hope my comment can give you any insight with next update.

One minor thing that just popped into my head. Would it be possible to expand the pet UI? The game does a great job of letting us track our pet resists, but all the cc resists are missing from the Pet Bonuses page. I think at least stun and freeze res should really be there so that we don’t have to go through our whole character and add it up manually.

Dawnshard boots would be nice. Pants would be a bonus, but they wouldn’t be that visible under the chest armor anyway.
More options to hide equipment, especially gloves.
Showing variable rifts and caves on the map.
The option to switch between main menu styles. Some people might like the original or the Malmouth backdrop better.

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Oh… oh my gosh… you’re seriously going to add GI to the base game?

This is amazing, I love you, I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you,I love you, I love you.

I am on the Linux version so never got to use grim internals yet :slight_smile: feeling very justified in paying full price for Final Frontier now, despite the fact that I never play city builder games. And in buying every single cosmetic grim dawn dlc.

Just wow, the dedication here to making a good game that lasts. I love playing games for 20+ years and grim dawn seems like the best game for that I’ve ever seen???

GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT GOAT

edit: if I have a complaint, it’s that some level 94 purple sets are just too weak to really consider. I made a ranged fire strike purifier because I found Dagallon’s set, imagine my surprise as a noob when I realized the first purpose-created character with a purple set I found was actually worse than my first character (warder) with random greens. Made me very sad. From reading on the forums, I don’t believe there are any real viable builds with that set, it takes up too many pieces and has too low OA/DA for one iirc. but it’s a general thing, lots of useless sets out there from my estimation, stats just too low I guess? But I suck with builds so whatdoiknow

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And Dawnshard medal.
Although I doubt brand new items will be added, speaking of Fashion Dawn, many epic and legendary medals don’t have their own models, but use the standard star. Will be neat if artists have some time to draw models/textures for it.

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already exists, sorta, mark of Harvoul works, alternatively stonefather or ember’s calling medal, - mebe cyclone too?

Well …

I’m speaking about natural this:


Yet again, I doubt new items will be added, but new medal, unlike boots, is potential new source of Item Granted Modifiers that could shake meta.

re: affixes

Necromancer’s, Occultist’s and Shaman’s that buffs a pet skill but not pet stats. That annoys me. Otherwise, it just happens that Soldier’s is the best prefix if relevant skill boosters are not available because physique% and health%.

It’s been mentioned to remove these affixes, but on the other hand, they have been very helpful such as +2 curse of frailty, +2 vulnerability etc, saving skill points that’d otherwise go on skills getting soft-capped.

…and I imagine going the titan quest route of making them into +1 to a class’s skills would break (more than) a few things.

I think Constitution becomes largely irrelevant pretty early in the game, whereas few other stats like petrify resist and resistance to life reduction quite rare and could be more useful for endgame characters.

Light radius is another mod that is also pretty obsolete. These don’t really cause an issue I guess since most gear/affixes they are on usually also give something else actually useful(like health/resist) but would be nice if they were replaced with something actually useful.

And also consider doing something especially for the soldier part of bloodrager because warders have a very hard time staying alive as opposed to the other archetypes.

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Just keep in mind that they are just adding some of the features of GI, which it had a LOT of. It remains to be seen yet what all will be added.

It’s been possible to use GI (and other tools for GD) on Linux for a good long while now. As with a lot of things in Linux it just takes a little elbow grease and know-how. Have a look at the below link…

https://github.com/ValveSoftware/Proton/issues/466#issuecomment-483628753

I would also like to bring up another aspect as i saw it was pretty much missing. Here’s the GT in discussion Defiler, Level 100 (GD 1.1.9.8) - Grim Dawn Build Calculator

The general intent would be to help enable fire caster blightlord defiler since this class is the most underwhelming currently. We have the possibility of chaos to vit on set, the aether to fire one via ordas, all cool, we even have ti possibility to fully convert everything to vitality via many item combinations, which leaves us with the fire type. We cannot fully convert vitality to fire and still be a decent caster with decent cdr, unless we totally give up cdr to take blazeheart, blazeseer set (with 2 blazeseer rings) and a relic that enables dual wielding, all of that just to enable fire blightlord defiler. In the end, after all of those sacrifices you’ll end up with bad casting speed, very low cdr for failsafes, semi modded bwc and siphon (which doesnt have any skill points available on fire items) with way too long cooldown for all 3 skills from your arsenal, basically lots of loopholes. Maybe there is something to be done to help defilers see some light too? (this would be just the beginning)

As an initial suggestion i think the offhand should get something like full vit to fire mod on flame-touched or spectral binding (probably for flame touched so if you choose to play fire, you’ll invest points into FT and enable conversion, if not, just dont pick it up) and some burn to siphon souls, and the set should get an extra 1pt in RE to reach 23/16 which will be further capped with one living ring, and also an extra - 1 sec to either RE or siphon on the set too for a better rotation maybe. Generally speaking defilers really need some help.

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