Oops. My bad. It was exterminus. I always mix the two guns up. [1.0.7.1] Purifier Annie - DW Ranged Fire FS Purifier, Gladiator farmer (8 minutes)
Pyromancer with it isnât bad.
yeah that is not a bad idea
not bad and no good
thatâs why this gun no more used in buikds, since last DLC up
100% phys to fire modificator on Fervor can change this situation to 100% good gun
Shield breakers have enough. If darkblaze is really lacking, (I havenât tried itâs times in a while so I donât know) then I rather the gear for it including deviltongue to just double down on supporting pyromancer.
Oathkeeper has enough love. Thatâs why for Redeemer of Malmouth I only suggest something strange for OK like pierce RF.
Nice say OK have enough love
than we have Poison, Phys, Cold, Fire (Melee), Chaos Fervor
And a liitle bit players use 1H guns
because with Fervor now we can made only Phys builds, other damege types have poor 1H randge guns or just havenât it
Why 1H canât get Fire Fervor? At what their fault?
Mythical Soulblade
Servitorâs Cleaver
Or did you mean 1H ranged?
yes
we are discussing now only 1H ranged
I mean if you fit it somewhere else sure. Itâs just that pyromancer doesnât have that much going for it and I wouldnât want to introduce a side to that gun that instantly overshadows its pyromancer utility.
So ranged fire fervor Iâd rather see elsewhere. Thatâs just my preference. Meanwhile Grenado could use some representation too. But Iâm going to try lightning nados out soon
I agree to any items
Just see 1H Ranged Fire Fervor
Also donât forget that 1H Ranged Savagery need some love too
Maybe it can be made new transmue for Gunslingers that also give 8% Phys Res like 2H Weapons now
I didnât agree with all the pistols listed after the OP, but I do want to know what we can do to corruption of garbagol gun to make it good. As a challenge dungeon item it should be stronger.
First of all letâs do it for AA too
Now it is caster weapon
Very little poeple use 1H Ranged for AA and for Casters even less
We have poison Fervor and Gargabol can have transmute for Vitality Fervor
And we will have Vitality AA Purifaer or Vitality AA Oppressor
Btw, is it me or most 1h ranged weapons are bad? Or maybe ranged play style is underrepresented?
Smaller weapon damage means less lifesteal means less facetank. Game also sped up from when it first released so stutter stepping isnât as effective as it used to be. Itâs sort of unfortunate. However it still lets you heal at a range.
Also consider @Nery that peopleâs perceptions are being warped by these sub 7 builds, let alone sub 6. If those all get nerfed properly some of the ranged stuff wonât seem as far off. Also the game revolves around kill times a lot so that affects things.
Iâve played ranged in SR and unless youâre one of the top tier dual wield melee builds itâs nice to be ranged since I can kill bosses as I kite them around obstacles and whatnot.
But there are probably some more undertuned ranged 1 handers I could put on the list. I just havenât tested them as much.
I pretty much agree with Omnitirioâs list except perhaps deviltongue.
- (Mythical) Decree of Aldritch: increased Cooldown Reduction for Devastation to -1.2s (plz zantai more! Aether damage on it and call it a day!)
- Pandemic: fixed unintentionally low % Vitality/Vitality Decay bonuses and increased % Poison/Vitality Decay Duration to 100%
- Mythical Chillflame Evoker: increased % Attack/Cast Speed to 18% (significant increase)
- Faction - Vampirris: increased Chaos damage modifier for Reap Spirit to 122-450
- Mythical Spelldrinker: replaced bonuses to Blast Shield and Conversion with +3 to Thermite Mine and Arcane Will
- Amarastan Crusher: bonuses redesigned around spammable Amarastaâs Blade Burst
- Spark of Reality: increased Chaos damage to 5-39, added 1.2s Duration modifier for Mirror of Ereoctes
- Faction - Bloodborer: increased % Attack Speed to 18%, replaced Pierce damage with Bleed damage. Increased Bleed damage modifier for Storm Spread to 120. Replaced Pierce damage modifier for Phantasmal Blades with an 8% Weapon damage modifier.
- Mythical Crimson Spike: reduced % Pierce Ratio to 10%, damage adjusted accordingly. Added 21 Vitality damage. Increased Attack damage Converted to Health modifier for Ring of Steel to 20% and increased Heal modifier for Wendigo Totem to 3% + 300.
- Faction - Witchâs Moon: increased Frostburn damage modifier for Ring of Steel to 220, replaced Pierce damage modifier for Rune of Hagarrad with Cold damage
- Faction - Hex Launcher: increased % Cast Speed to 18%
- Nightclaw: added 4% Cooldown Reduction. Increased Bleed damage to 28, Attack Speed to 18% and increased Bleed damage on the skill proc.
- Faction - Corruptian: added 4% Cooldown Reduction
- Mythical Death Omen: added +1 to Necromancer skills
- Mythical Earthsplitter: reduced Cooldown on the skill proc
- Mythical Hagarradian Enforcer: increased % Attack Speed to 14%
- Mythical Gavel of Ravenous Souls: replaced Conversion with 45% of Fire dealt as Physical, added 100% of Vitality dealt as Physical modifier for Siphon Souls
- Mythical Basilisk Claw: added 12 Acid damage modifier for Blood of Dreeg and increased its Cooldown Reduction modifier to -2.5s. Added 1200 Poison Retaliation / 5s modifier for Blade Barrier and increased its Cooldown Reduction modifier to -2.5s.
Above are the changes in 1.1.4 to items on this list. From this list I will remove pandemic, amarastan crusher, death omen, hagarradian enforcer, gavel of ravenous souls, and basilisk claw. I also have hopes for crimson spike, nightclaw, bloodborer and some others but they need your feedback!
Some realm nice changes and some insignificant. Also Bloodborer change killed my budget Tactician.
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Haggardian Enforcer and Chillflame attack speed is now OK, but doubt they are useful.
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Basilisk Claw found itâs new home.
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Hex launcher CS is welcomed by Apostates DE.
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Amarastan Crusher can open interesting ABB possibilities with SR set.
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Spelldrinker, I used it in Purifier, blast shield removing is bad for my survival.
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Decree of Aldrich, interesting to see it feature in build. Should be decent. Now only if you can make permanent Devastation
BRUTALLAX GOT BUFFED POGCHAMP!!!
itâs possible with Pyran and eternity, even without decree
Brutalax, hey that was your farewell build
I know about permanent Devastation. I just want to see build with this weapon, urghhh.
I have also updated the OP with my new stance on the items after the 1.1.4 change. Many of which are just âneeds feedback.â but in some cases I had new thoughts on how to make the item good or at least distinct. Like chillflame evoker should probably be cold righteous fervor since cold firestrike is dominated by nex and ortus.